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Drilldown: creatures

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creatures > dexterity: 12-17 & intelligence: 11-14

Use the filters below to narrow your results.

name:
Act 2 differences (2) · Dryad (2) · Ghoul (2) · Intellect Devourer (2) · Sahuagin Champion (2) · Sahuagin Hunter (2)
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intelligence:
race:
Human (38) · Gnome (23) · Halfling (20) · Elf (18) · Vampire Spawn (16) · None (12) · Goblin (6) · Half-Elf (6) · Dwarf (5) · Fiend (5) · Imp (5) · Aberration (4) · Sahuagin (4) · Ghast (3) · Githyanki (3) · Kuo-toa (3) · Drow (2) · Fey (2) · Ghoul (2) · Wraith (2)
conditions:
None (152) · Eternally Bound (7) · Sacred Defiance Aura (4) · Dead (3) · Aura of Murder (Aura) (2) · Aura of Protection (Aura) (2) · Drunk (2) · Invigorating Fanaticism (2) · Ready to Parry (2)
passives:
Opportunity Attack (184) · Darkvision (94) · Extra Attack (44) · Fey Ancestry (25) · Gnome Cunning (23) · Shortened Stride (22) · Brave (20) · Halfling Luck (20) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Born into Darkness (11) · Shadow Ambush (11) · Sunlight Sensitivity (10) · Devil's Sight (8) · Magic Resistance (8) · Superior Darkvision (8) · Great Weapon Fighting (7) · Great Weapon Master: Bonus Attack (6) · Improved Extra Attack (6)

Showing below up to 202 results in range #1 to #202.

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