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Drilldown: creatures

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creatures > level: 1-3 & movement m: 9-40 & dexterity: 10-16

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movement m:
race:
Goblin (96) · Human (71) · Tiefling (55) · Elf (29) · Half-Elf (28) · None (10) · Bugbear (10) · Cat (10) · Dwarf (9) · Worg (9) · Vampire spawn (6) · Mephit (5) · Skeleton (5) · Drow (4) · Ghoul (4) · Rat (4) · Spider (4)
type:
Goblin (96) · Human (71) · Tiefling (55) · Elf (29) · Half-Elf (28) · None (10) · Bugbear (10) · Cat (10) · Dwarf (9) · Worg (9) · Vampire spawn (6) · Mephit (5) · Skeleton (5) · Drow (4) · Ghoul (4) · Rat (4) · Spider (4)
resistances:
None (310) · Fire resistance full (35) · poison immunity (17) · Fire resistant full (15) · fire magical (9) · Necrotic resistant full (8) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · bludgeoning vulnerability (5) · Poison resistant full (5) · fire full (3) · poison full (3)
passives:
 Opportunity Attack (281) · Darkvision (259) · Opportunity Attack (85) ·  Fey Ancestry (58) ·  Hellish Resistance (54) ·  Darkvision (33) · None (21) ·  Feline Fall (11) ·  Forever Indebted (10) ·  Tenacity (passive feature) (9) · Brute (9) ·  Dwarven Resilience (7) ·  Sunlight Hypersensitivity (6) ·  Vampire Regeneration (6) ·  Web Walker (6) ·  Pack Tactics (5) ·  Sunlight Sensitivity (5) · Civil Militia (4)

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