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Drilldown: creatures

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creatures > level: 1-3 & movement m: 9 & dexterity: 10-16

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movement m:
race:
Goblin (95) · Human (71) · Tiefling (55) · Half-Elf (27) · Elf (26) · Bugbear (10) · Cat (10) · Dwarf (9) · None (6) · Vampire spawn (6) · Mephit (5) · Drow (4) · Ghoul (4) · Rat (4) · Skeleton (4) · Spider (4) · Worg (4)
type:
Goblin (95) · Human (71) · Tiefling (55) · Half-Elf (27) · Elf (26) · Bugbear (10) · Cat (10) · Dwarf (9) · None (6) · Vampire spawn (6) · Mephit (5) · Drow (4) · Ghoul (4) · Rat (4) · Skeleton (4) · Spider (4) · Worg (4)
resistances:
None (294) · Fire resistance full (35) · Poison immunity (16) · fire resistant full (14) · fire magical (9) · Necrotic resistant full (8) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · Bludgeoning vulnerability (4) · Poison resistant full (4) · fire full (3) · poison full (3)
passives:
 Opportunity Attack (272) · Darkvision (255) · Opportunity Attack (76) ·  Fey Ancestry (54) ·  Hellish Resistance (54) ·  Darkvision (29) · None (21) ·  Feline Fall (11) ·  Forever Indebted (10) ·  Tenacity (passive feature) (9) · Brute (9) ·  Dwarven Resilience (7) ·  Sunlight Hypersensitivity (6) ·  Vampire Regeneration (6) ·  Web Walker (6) ·  Sunlight Sensitivity (5)

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