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Drilldown: creatures

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creatures > dexterity: 11-16 & constitution: 16-21

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race:
Human (108) · Dwarf (26) · Githyanki (20) · Vampire spawn (16) · Redcap (13) · Gnome (12) · Half-Orc (8) · Ogre (8) · Half-Elf (5) · None (4) · Beast (4) · Death Knight (4) · Drow (4) · Tiefling (4) · Aberration (3) · Alioramus (3) · Elf (3) · Merregon (3) · Monstrosity (3) · Wraith (3)
resistances:
None (208) · Piercing resistant nm (29) · Slashing resistant nm (29) · Bludgeoning resistant nm (28) · Necrotic resistant full (20) · Poison immunity (19) · Poison resistant full (14) · poison resistance full (10) · cold resistant full (8) · Fire resistant full (8) · Necrotic immunity (8) · Psychic resistance full (8) · Acid resistant full (5) · Fire immunity (5) · Lightning resistant full (5) · Bludgeoning resistant full (4) · Fire resistance full (4) · Psychic immunity (4)
conditions:
None (214) · Mage Armour (19) · Death Ward (8) · Aura of Murder (Aura) (7) · Eternally Bound (7) · Aura of Protection (Aura) (5) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Aura of Hate (Aura) (2) · Freedom of Movement (2) · Mage-Animated (2)
passives:
Opportunity Attack (286) · Extra Attack (148) · Darkvision (113) · Great Weapon Fighting (38) · Phalanx Formation (38) · Riposte (33) · Protection (31) · Tactical Discipline (29) · Dwarven Resilience (27) · Tenacity (passive feature) (23) · Danger Sense (17) · Unarmoured Defence (Barbarian) (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Sunlight Sensitivity (15) · Fey Ancestry (14) · Infernal Weapon (13)

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