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Drilldown: creatures

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creatures > level: 1-4 & movement m: 5-9 & constitution: 14-16

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name:
Act 2 differences (2) · Deep Rothé (2) · Zombie (2)
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movement m:
constitution:
resistances:
None (50) · Poison immunity (18) · Necrotic resistant full (8) · fire resistant full (7) · Poison resistance full (7) · Bludgeoning resistant nm (6) · Bludgeoning vulnerability (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · Fire resistance full (5) · Fire vulnerability (4) · Lightning resistance full (4) · Necrotic immunity (4) · Poison resistant full (3) · slashing resistance full (3) · Acid immunity (2) · bludgeoning resistant full (2) · Cold resistance full (2) · Piercing resistant full (2) · Poison full (2)
passives:
Opportunity Attack (99) · Darkvision (56) · Undead Fortitude (12) · Dwarven Resilience (11) · Hellish Resistance (11) · Born into Darkness (10) · Shadow Ambush (10) · Fey Ancestry (8) · Sunlight Hypersensitivity (6) · Vampire Regeneration (6) · Gnome Cunning (5) · Unarmoured Defence (Barbarian) (5) · Civil Militia (4) · Danger Sense (4) · Shortened Stride (4) · Tenacity (passive feature) (4)

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