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Drilldown: creatures

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creatures > constitution: 14-16 & wisdom: 8-11 & charisma: 12-18

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Act 2 differences (2)
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passives:
Opportunity Attack (103) · Darkvision (45) · Extra Attack (37) · Great Weapon Fighting (21) · Divine Health (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (14) · Gnome Cunning (14) · Shortened Stride (13) · Hellish Resistance (11) · Danger Sense (10) · Unarmoured Defence (Barbarian) (10) · Fast Movement (7) · Sunlight Sensitivity (7) · Dwarven Resilience (5) · Feral Instinct (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Tenacity (passive feature) (5)

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