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Drilldown: creatures

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creatures > dexterity: 6-14 & wisdom: 10-12 & charisma: 12

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name:
Act 2 differences (2)
override page:
movement m:
charisma:
passives:
Opportunity Attack (96) · Darkvision (54) · Extra Attack (36) · Dwarven Resilience (23) · Hellish Resistance (15) · Brave (13) · Halfling Luck (13) · Gnome Cunning (11) · Fey Ancestry (10) · Shortened Stride (10) · Sunlight Sensitivity (10) · Duergar Resilience (9) · Superior Darkvision (9) · Danger Sense (8) · Tenacity (passive feature) (7) · Unarmoured Defence (Barbarian) (7) · Fast Movement (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5)

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