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Drilldown: creatures

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creatures > ac: 11-16 & xp: None & conditions: None

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name:
Act 2 differences (2) · Cat (2) · Dire Wolf (2) · Dryad (2) · Sahuagin Hunter (2) · Skeleton (2) · Worg (2)
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race:
None (19) · Skeleton (8) · Tiefling (7) · Undead (7) · Elemental (6) · Mephit (6) · Bear (5) · Goblin (5) · Human (5) · Wolf (5) · Spider (4) · Aberration (3) · Beast (3) · Boar (3) · Halfling (3) · Myconid (3) · Plant (3) · Sahuagin (3) · Shadow Mastiff (3)
occupation:
resistances:
None (81) · Poison immunity (41) · Bludgeoning resistant nm (14) · Fire resistance full (14) · Piercing resistant nm (14) · slashing resistant nm (14) · Fire resistant full (12) · Necrotic immunity (12) · Lightning resistant full (11) · Fire vulnerability (10) · Acid resistant full (8) · Bludgeoning vulnerability (8) · Poison resistant full (8) · Thunder resistant full (8) · Psychic immunity (7) · Cold immunity (6) · Cold resistant full (6) · Fire Immunity (5) · necrotic resistance full (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (134) · Darkvision (90) · Ethereal (13) · Extra Attack (12) · Prey's Scent (11) · None (8) · Blindsight (7) · Hellish Resistance (7) · Magic Resistance (7) · Incorporeal Movement (6) · Sunlight Weakness (6) · Web Walker (6) · Companion's Bond (5) · Death Burst: Force (5) · Feline Fall (4) · Fey Ancestry (4) · Pack Tactics (4) · Perfect Sentry (4) · Permanently Armed (4)

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