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Drilldown: creatures

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creatures > hp: 10-100 & ac: 11-13 & dexterity: 12-14

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name:
Act 2 differences (2) · Dryad (2) · Hyena (2) · Mind Flayer (2)
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dexterity:
race:
Goblin (47) · Dwarf (27) · Gnome (21) · Githyanki (19) · Human (17) · Elf (11) · Half-Elf (11) · Halfling (10) · Mephit (8) · Ogre (7) · Tiefling (7) · None (6) · Werewolf (6) · Hobgoblin (4) · Spider (4) · Worg (4) · Aberration (3) · Drow (3) · Mind Flayer (3)
resistances:
None (192) · Poison Immunity (11) · Poison resistant full (10) · Poison resistance full (9) · Fire resistance full (5) · fire resistant full (5) · Acid Resistance full (4) · Bludgeoning Immunity nm (4) · Bludgeoning Resistance nm (4) · Fire Immunity (4) · Fire vulnerability (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · Piercing resistance nm (4) · poison resistance nm (4) · Slashing Immunity nm (4) · Slashing resistance nm (4) · Thunder Resistance full (4)
passives:
Opportunity Attack (240) · Darkvision (149) · Extra Attack (27) · Dwarven Resilience (26) · Fey Ancestry (25) · Sunlight Sensitivity (22) · Gnome Cunning (21) · Shortened Stride (20) · Superior Darkvision (19) · Duergar Resilience (16) · Tenacity (passive feature) (11) · Brave (10) · Halfling Luck (10) · Born into Darkness (7) · Hellish Resistance (7) · Ogre's Mark (7) · Pack Tactics (7) · Shadow Ambush (7) · Ethereal (6) · Multiattack: Wounded (Werewolf) (6)

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