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Drilldown: creatures

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creatures > ac: 10-13 & dexterity: 12-14 & intelligence: 3-20

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dexterity:
race:
Goblin (81) · Dwarf (27) · Human (25) · Gnome (22) · Githyanki (19) · Tiefling (13) · Half-Elf (12) · Elf (10) · Halfling (9) · Mephit (7) · Ogre (7) · Werewolf (6) · Hobgoblin (4) · Mind Flayer (4) · Spider (4) · Worg (4) · None (3) · Aberration (3) · Drow (3)
type:
Goblin (81) · Dwarf (27) · Human (25) · Gnome (22) · Githyanki (19) · Tiefling (13) · Half-Elf (12) · Elf (10) · Halfling (9) · Mephit (7) · Ogre (7) · Werewolf (6) · Hobgoblin (4) · Mind Flayer (4) · Spider (4) · Worg (4) · None (3) · Aberration (3) · Drow (3)
resistances:
None (233) · Poison Immunity (10) · Fire resistance full (9) · poison resistance full (9) · Poison resistant full (9) · poison resistance nm (5) · Bludgeoning Immunity nm (4) · Fire resistant full (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Cold Resistance full (3) · Fire immunity (3) · Fire vulnerability (3)
passives:
 Opportunity Attack (229) · Darkvision (174) · Opportunity Attack (46) ·  Dwarven Resilience (27) ·  Fey Ancestry (27) ·  Extra Attack (24) ·  Sunlight Sensitivity (22) ·  Darkvision (21) ·  Shortened Stride (21) ·  Gnome Cunning (20) ·  Superior Darkvision (19) ·  Hellish Resistance (12) ·  Tenacity (passive feature) (12) · Duergar Resilience (12) ·  Halfling Luck (9) · Brave (8) ·  Ogre's Mark (7) ·  Shadow Ambush (7) · Multiattack: Wounded (Werewolf) (6)

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