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List of equipment that affects ability scores

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This is a comprehensive list of equipment that affects ability scores.

Increases ability score[edit | edit source]

Equipment Slot Ability Score Increase Found in Act
Birthright Headwear Charisma Charisma +2 (up to 22) 3
Duke Ravengard's Longsword Weapons - Versatile Versatile Charisma Charisma +2 [1] 3
Khalid's Gift Amulets Wisdom Wisdom +1 (up to 21) 3
Harmonium Halberd Weapons - Two-Handed Two-Handed Strength Strength +2 (up to 23) [2] 2
The Mighty Cloth Armour - Light Strength Strength +2 (up to 20) 2
The Graceful Cloth Armour - Light Dexterity Dexterity +2 (up to 20) 1
Nimblefinger Gloves Gloves Dexterity Dexterity +2 for gnomes
+1 for halflings & dwarves
3
Dwarven Splintmail Armour - Heavy Constitution Constitution +2 (up to 20) 2
Enraging Heart Garb Clothing Constitution Constitution +2 (up to 20) 2
Gloves of Soul Catching Gloves Constitution Constitution +2 (up to 20) 3
Devilfoil Mask Headwear Strength Strength +1 per nearby mask (Conditional) [3] 1

Sets ability score to a certain value[edit | edit source]

Equipment Slot Ability Score Value Found in Act
Club of Hill Giant Strength Weapons - One-Handed One-Handed Strength Strength 19 1
Gauntlets of Hill Giant Strength Gloves Strength Strength 23 3
Amulet of Greater Health Amulets Constitution Constitution 23 3
Gloves of Dexterity Gloves Dexterity Dexterity 18 1
Warped Headband of Intellect Headwear Intelligence Intelligence 17 1
Handmaiden's Mace Weapons - One-Handed One-Handed Strength Strength 18 3

Notes[edit | edit source]

  1. Up to 24. This is not mentioned by the in-game tooltip, but the limit is written into the game's code.
  2. Consequently decreases the wearer's Intelligence and Wisdom by 1.
  3. Increases the wearer's Strength by 1 per nearby mask (within 20m / 67ft). Consequently decreases the wearer's Intelligence, Wisdom, and Charisma by 1.