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List of bugged conditions

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This list aims to catalogue conditions which do not function as would be expected based on their tooltips, or which have other problems - or missing information - in their description, function, or location. This list is unlikely to be comprehensive as it is likely there are many issues with conditions of which we are unaware.

As this list deals with problems that have a high likelihood of being changed in patches and hotfixes, it is likely that entries will be incorrect following an update.

All entries are currently correct as of Hotfix 29.

Conditions[edit | edit source]

Name Bugs

Animalistic Vitality (Condition) Animalistic Vitality

  • The in-game description of this ability is inaccurate. The amount healed is actually 1d8hit points per round.
    • The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.

Click Heels (Condition) Click Heels

  • This condition actually applies the Disadvantage Icon.png Disadvantage to the affected creature's reaction attacks, rather than reaction attacks targeting them.

Giant's Rage (Condition) Giant's Rage

  • The throw damage bonus does not scale with the normal Rage damage bonus.

Grasp Essence (Condition) Grasp Essence

  • Due to a coding error, Grasp Essence will be removed from the wielder if it takes damage and does not have any temporary HP.

Hoots' Hooch: Bad Breath (Condition) Hoots' Hooch: Bad Breath

  • Hoots' Hooch: Bad Breath is bugged. Enemies do not get the Nauseous effect. Instead, when a character with Hoots' Hooch: Bad Breath is hit with a melee attack, that character makes a CON save against "%%% Empty".

Icy Cloud (Condition) Icy Cloud

Owlbear's Rage (Wildshape) (Condition) Owlbear's Rage

  • The in-game tooltip does not list the bonus to Constitution, nor the temporary hitpoints.

Prophecy: Delivering Alms (Condition) Prophecy: Delivering Alms

  • This prophecy cannot be completed because it references a passive that does not exist in the game code.

Prowling (Condition) Prowling

  • This condition is removed if the affected entity does not also have the Wild Shape: Panther Wild Shape: Panther condition. However, it only checks for the level 6 version of the condition (WILDSHAPE_PANTHER_PLAYER) and not for higher level variants (WILDSHAPE_PANTHER_PLAYER_8 and so on). This means the bonus damage from Prowl Prowl does not work at druid level 8 and beyond.

Shell of Resistance (Condition) Shell of Resistance

  • Gortash becomes immune to Fire even on non-Tactician difficulty, despite the tooltip.

Singing Sword: Shriek (Condition) Singing Sword: Shriek

  • The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws and attack rolls.

Singing Sword: Shrieking (Condition) Singing Sword: Shrieking

  • The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws and attack rolls.

Singing Sword: Singing (Condition) Singing Sword: Singing

Singing Sword: Song (Condition) Singing Sword: Song

  • The tooltip specifies "mental" Attack rolls and Saving throws, but the bonus actually applies to all of them, not just mental ones.

Water Layer Protection (Condition) Water Layer Protection

  • The description incorrectly uses the same description as Wet Wet, despite the two conditions having different effects.