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Zealot of the Absolute
Overview[edit | edit source]
Zealots are soldiers and followers of the Absolute, forming the backbone of its army. Like the adepts, and most other members of the broader Cult of the Absolute, zealots are oblivious to the reality of the tadpoles and deceptive nature of the pretend-god, believing or being manipulated into believing that the Absolute is a new goddess.
Involvement[edit | edit source]
Act One[edit | edit source]
Two zealots of the Absolute can be found dead in the Mountain Pass, perishing after being attacked by githyanki youth as they were escorting Duke Ravengard to Moonrise Towers.
Act Two[edit | edit source]
Zealots of the Absolute are found acting as enforcers and soldiers of the Absolute army, and can be found in large numbers in Moonrise Towers as well as in the war camp west of Reithwin. They form the backbone of Absolutist forces in the area, and can be fought against during the .
As the Elder Brain orders to start the march towards Baldur's Gate, zealots of the Absolute can be seen marching alongside undead and goblins.
Act Three[edit | edit source]
A large number of zealots, such as Lewis Morell, were present during the initial assault on High Hall, pushing the City Watch out of the area at the cost of severe casualties. When the party arrives, only three living zealots remain and can be encountered in the Upper City; two of which are situated in the courtyard, with the third one hidden in the Upper City Sewers.
Combat[edit | edit source]
Zealots of the Absolute are deadly melee opponents based off of a Strength-oriented Oath of Vengeance Paladin class. In Act Two, they are some of the most dangerous enemy archetypes that the party can face, boasting high HP pools and capable of dishing large amount of damage through their smites, while being statistically more powerful than any of the potential allies that the party can have.
Attacks and abilities[edit | edit source]
Tactician/Honour only[edit | edit source]
Loot[edit | edit source]
Known zealots of the Absolute[edit | edit source]
Drow[edit | edit source]
Dwarf[edit | edit source]
Halfling[edit | edit source]
Half-Elf[edit | edit source]
Half-Orc[edit | edit source]
Human[edit | edit source]
- Zealot Bennel
- Zealot Falla
- Zealot Klen
- Zealot Krizt
- Lewis Morell (deceased)
- Zealot Malik
- Zealot Renan
- Samwell Staxford (deceased}}
Notes[edit | edit source]
- Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
- The two zealots encountered in the High Hall courtyard are level 7 as opposed to level 8.
- These two zealots are also visually equipped with more basic and rudimentary armour rather than the ornate Plate Armour that most zealots are commonly seen wearing.
- This might be an implication that most zealots are not as well-equipped as their counterparts in Moonrise Towers, especially as the zealots seen during the Elder Brain's march cutscene and Lewis Morell are devoid of visual body armour.