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Karad

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Karad is a human rogue and an agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician only[edit | edit source]

Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Despite being a ranger, and having 3 spell slots, Karad does not have any ranger abilities or spells to make use of.

External links[edit | edit source]