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Guardian of Faith (creature)
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This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (Disambiguation).
Guardian of Faith | |||||||
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Stats | |||||||
Level 7 | |||||||
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Race | Construct | ||||||
Type | Construct | ||||||
HP | 60 | ||||||
AC | 20 | ||||||
Movement Speed | 0 | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +0 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Rosymorn Monastery | ||||||
Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.
Abilities
Strike of the Guardian:
Strikes a target with its sword. Also deals 20Radiant damage to itself.
20 Radiant (Dexterity save to halve)
Range: 3 m / 10 ft
Divine Retaliation:
Allows the use of Strike of the Guardian as a Reaction when attacked.
Combat tactics
Gallery
Notes
One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.