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Poison Set

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The Poisoner's set is a set of equipment that helps the user do Damage TypesPoison damage or inflict Poisoned Poisoned. It consists of the following pieces:

Poisoner's Set
Name Type Effect
Syringe (+1) Weapon (Dagger)
  • Bugged; the weapon action does not appear for the player.
Inject Nostrum Inject Nostrum ()

Inject an enemy with the mysterious liquid in your syringe and possibly Poison Poison them.

Argument Solver Weapon (Greatclub)
Poison Mist Poison Mist ()

On a hit, deal extra Damage TypesPoison damage equal to your proficiency bonus and surround the target in a noxious cloud that possibly Poisons Poisons those within it.

Hellbeard Halberd Weapon (Halberd)
  • Deal an additional 6Damage TypesPoison damage.
Cruel Sting Weapon (Longsword)
Sting The Helpless
A drow elf wielding this weapon deals an additional 1d4Damage TypesPoison against restrained targets.
Ensnaring Strands Ensnaring Strands ()
Cast as a level 1 spell ( Recharge: Short rest.)
Handmaiden's Mace Weapon (Mace)
  • Deal an additional 1d6Damage TypesPoison damage.
  • Set the wearer's Strength score to 18. The enchantment has no effect if their Strength score is higher without it.
Infernal Mace Weapon (Mace)
Infernal Weapon
On a hit, this weapon deals an additional 3Damage TypesPoison damage.
Staff of Crones Weapon (Quarterstaff)
Ray of Sickness Ray of Sickness ()
Cast as a level 1 spell ( Recharge: Short rest.)
Djinni Scimitar Weapon (Scimitar)
  • Deal an additional 2d10Damage TypesPoison damage.
  • Exploit only.