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Phase spider

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Phase Spiders are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can phase teleport to travel short distances instantly.

About

Phase Spiders are giant spiders with the ability to phase in and out of the Ethereal Plane. This ability allows Phase Spiders to travel short distances very quickly, and can appear like the creature is teleporting.

Attacks and abilities

Misty Step.webp
Ethereal Jaunt Ethereal Jaunt ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 22 m / 72 ft
Venomous Bite.webp
Venomous Bite Venomous Bite ()
+
D6 Poison.png 1d6 (1~6) Damage TypesPoison
+
D6 Poison.png 1d6 (1~6) Damage TypesPoison

Bite a target and possibly Poison Poison it.

Deals 1d4+2Damage TypesPiercing damage and 1d4Damage TypesPoison damage, and possibly injects a venom that deals 1d4Damage TypesPoison damage.

CON Save
 Melee: 1.5 m / 5  ft
Generic Poison.webp
Venomous Discharge Venomous Discharge ()
Spit out a venomous substance and possibly Poison Poison those it hits.
CON Save
 Range: 12 m / 40 ft
Web Spider.webp
Web Web ()
Expel a thick, flammable webbing that slows creatures within and possibly Enwebs Enwebs them.
DEX Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Strategy

Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like Spike Growth Spike Growth using their Ethereal Jaunt Ethereal Jaunt ability. Unprepared parties will have even more difficulty closing gaps if they cannot cross the Web Web surfaces in the spiders' lair. Items like Disintegrating Night Walkers or Spiderstep Boots will help melee attackers overcome these obstacles.

Poison Resistance Poison Resistance goes a long way to boosting survivability, as all of their attacks rely heavily on poison damage.

Notes

External links

Gallery