Ad placeholder
Druid
Jump to navigation
Jump to search
"Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms."
Class Features
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Level 1 Spell Slots Unlocked
- Saving Throws Proficiency:
Wisdom, Intelligence
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Club, Dagger, Dart, Javelin, Mace, Quarterstaff, Scimitar, Sickle, Sling, Spear
Skills
- Inherited Skills: Granted by Classes and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Druid Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
---|---|---|