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Way of the Four Elements
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Way of the Four Elements is one of the subclasses of monk. These monks are more specialized in using their Ki to channel the elements to influence the battlefield. Rather than focusing on physical techniques that the other Monk subclasses focus on, Way of the Four Elements focuses on abilities that mimic Wizard spells, turning monks into a hybrid spellcaster. Way of the Four Elements "spells" are not true Spells, though they are called that in-game. They trigger Unarmed Strike, can be cast while , do not consume spell slots, and cannot be . They also do not trigger [Needs Verification].
Subclass features
This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.Level 3
Disciple of the Elements
- You can use ki to power magical spells that harnesses the elements.
- The DC for any of these spells is equal to 8 + your proficiency bonus + your Wisdom modifier. Equipment that increases your Spell Save DC also boosts your Saving Throw DC.
- These spells also trigger Unarmed Strike.
Choose 3:
- While not in combat, regain half your Ki Point (rounded down). Restores on long rest.
Level 6
- Select 1 spell from the Spell List:
Level 9
- Select 1 spell from the Spell List
- 3d8Thunder (from 2d8) damage increases to
- 4d10Bludgeoning (from 3d10) damage increases to
- 4d6Fire (from 3d6) damage increases to
- 2d10Lightning (from 1d10) damage increases to
- 4d10Bludgeoning (from 3d10) damage increases to
- can hold an additional creature.
- fires an additional ray.
- 4d8Thunder (from 3d8) damage increases to
:
Level 11
- Select 1 spell from the Spell List.
- New Spells: