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Non-player characters
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Non-player characters (also known as NPCs) are characters not controlled by the player. They have pre-determined behaviours and defined ability scores, class actions, and inventories. NPCs commonly have dialogue and voice lines, and many NPCs in Baldur's Gate 3 are involved in quests.
Some NPCs, particularly humanoid ones, have sets of abilities that mimic player character progression. A ranger archetype NPC might have ranger-like abilities such as or . Other NPCs can have class actions that are unique to them and cannot be learned by player characters. This is particularly often the case for so-called "boss" NPCs.
Bosses
Bosses are an informal term used by the Baldur's Gate 3 playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately a subjective.
List of articles about NPCs
- Camp followers
- Companions, which are NPCs when not in the active party.
- Origin characters, which are NPCs when not in the active party.