Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Zephyr Gish'ra Verik is a Gish'ra encountered in the Astral Plane at the beginning of Act Three. She is part of Orpheus Orpheus' honour guard, and is fighting to free him.

Involvement[edit | edit source]

During a long rest at the end of Act Two, the party is suddenly woken to an attack by various githyanki monks. The party is then called into a portal by the Dream Guardian Dream Guardian, where it is revealed it is The Emperor The Emperor. It asks for the party's help, as Verik and the other monks are invading the Astral Prism to free the son of Gith himself Orpheus, who as it turns out is being held prisoner within the prism. The githyanki attack the party, regardless of the answer given to the Emperor.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Clench of the North Wind Clench of the North Wind (+ 3)
Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3 m / 10 ft are always critical hits.
WIS Save
 Range: 18 m / 60 ft
Fist of Unbroken Air Fist of Unbroken Air (+ 2)
Damage: 3~30

Push the target back 6 m / 20 ft and knock it Prone Prone.

STR Save
 Range: 9 m / 30 ft
Flurry of Blows Flurry of Blows (+ )
Damage: 2~8 + modifiers

Punch twice in quick succession.

 Melee: 1.5 m / 5  ft
Step of the Wind: Dash Step of the Wind: Dash (+ )
Double your movement speed. Jump no longer requires a Bonus action.
 Range: Self
Unarmed Strike Unarmed Strike ()
Damage: 1~4 + modifiers

Swiftly strike an enemy as a bonus action.

 Melee: 1.5 m / 5  ft

Allies[edit | edit source]