Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Winged Horror

From bg3.wiki
Revision as of 19:31, 28 November 2024 by SmolPetra (talk | contribs) (copyedit)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
For the Animate Dead summon see Flying Ghoul.

Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Involvement[edit | edit source]

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player character can pacify them with a DC 16 Persuasion, or Intimidation check, use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Please note that the claws deal 3d6 + Strength modifierDamage TypesSlashing damage instead of 2d4 + Strength modifierDamage TypesSlashing as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.

Calling for Help Calling for Help ()
The creature calls out in alarm to alert its allies.
Recharge: Per battle
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External links[edit | edit source]

Winged horror on the Forgotten Realms Wiki