Name
|
Type
|
Effect
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Swires' Sledboard
|
Shields
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- Shield Blow ()
When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity saving throw.
|
Template:Passives
|
Garb of the Land and Sky
|
Clothing
|
- Mountainous Poise
- While using Patient Defence, you also benefit from the effect of Blade Ward.
- Breezeswift Speed
- While using Step of the Wind, your next Attack roll has Advantage and deals an additional 1d8Force damage.
|
Rippling Force Mail
|
Armour (Heavy Armour)
|
- Force Absorption
- Gain 2 turns of Force Conduit when taking Slashing, Piercing, or Bludgeoning damage.
|
Craterflesh Gloves
|
Handwear (Non-Armour)
|
- Craterous Wounds
- Whenever you score a Critical Hit, deal an additional 1d6ForceDRS damage.
|
Gauntlet of the Tyrant
|
Handwear (Non-Armour)
|
- Command ()
- Cast as a level 3 spell ( Recharge: Long rest.)
- Enervating Suffusion
- Your unarmed attacks deal an additional 1d4Force damage.
- High Spellcasting
- You gain a +1 bonus to Spell Save DC.
|
Gloves of Soul Catching
|
Handwear (Non-Armour)
|
- Soul Fist
- Your unarmed attacks deal an additional 1d10Force damage.
- Soul Catching
- Once per turn, on an unarmed hit, you regain 10hit points. Alternatively, you may forego healing to gain Advantage on Attack rolls and Saving throws until the end of your next turn.
|
Servitor of the Black Hand Gloves
|
Handwear (Non-Armour)
|
- Fear ()
- Cast as a level 3 spell ( Recharge: Long rest.)
- Enervating Suffusion
- Your unarmed attacks deal an additional 1d4Force damage.
|
Stalker Gloves
|
Handwear (Non-Armour)
|
- Seldom Caught Unawares
- You gain a +1 bonus to Initiative rolls.
- Skullduggery Attack
- Your Sneak Attack deals an additional 1d4ForceDRS damage.
|
Psychic Spark
|
Amulets
|
- Magic Missile ()
- Cast as a level 1 spell ( Recharge: Long rest.)
- Psychic Missiles
- Shoot an additional dart whenever you cast Magic Missile.
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