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Bloomridge Park

From bg3.wiki
Revision as of 22:11, 3 June 2024 by HiddenDragon (talk | contribs)

Bloomridge Park is a location in the Lower City of Baldur's Gate in Act Three. It sits on the northern side of the lower city, just east of the Baldur's Gate waypoint and closed entrance to the Upper City.

View on Bloomridge Park from Szarr's Palace
Baldur's Gate
Facemaker's Boutique Bloomridge Park
The Blushing Mermaid

Locations

The park can be entered from a few different locations: jumping a wall on the northern side of the Facemaker's Boutique; the main gate, which lies to the north of the Blushing Mermaid; and a side entrance alongside the central watchtower's wall and near groundskeeper Laverinca's house.

Main gate

Directly inside the main gate is Manip Edenosa. The player will immediately discover that she is a True Soul, and she will warn the player that the Absolute has business in the park which shouldn't be interfered with.

Further inside is Sparky, an excitable dog who can be persuaded to return home.

Central park

In the centre of the park a statue of Balduran stands near where two civilians, Eugenie Kenridge and Wendel Ashgrove are conversing. Just behind the statue is an Ambushing Ambushing Death's Head of Bhaal Spaulder. There are two more ambushing Bhaal cultists waiting along the raised section, near both of the statues. In the lower section are two more cultists in an argument, Cirian and a Sinister Hooded Man. Behind them, near the fountain is one final ambushing cultist.

Approaching the cultists to talk will trigger a fight with them. During the fight, Manip Edenosa, Fist Pard and Fist Bella will interrupt. It's also possible to save the civilians with creative spells like Globe of Invulnerability. Otherwise the cultists will prioritize murdering innocents before confronting the party. If the civilians are saved, they will run off and disappear during the cutscene with Manip Edenosa at the end of the fight.

Other landmarks

Notable characters

Notable loot