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Cal is a tiefling refugees in Baldur's Gate 3. He is Lia's youngest brother, and has a found brother in Rolan. The three grew up together. Out of the three, he has a calmer temper, and often serves as mediator.
Cal | |||||||||||||
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Level 3 | |||||||||||||
Voiced by | Nathan Collins | ||||||||||||
Information | |||||||||||||
Race | Asmodeus tiefling | ||||||||||||
Family | Lia (sister) Rolan (brother) | ||||||||||||
Faction | Tiefling refugees | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points | 32 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 60 kg (120 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Gain Resistance to Fire damage. |
Involvement
Act One
Cal can be found at the Emerald Grove arguing with Rolan and Lia over whether they should help the refugees or leave.
Act Two
Even if the trio were convinced to stay behind to help, and all three survived Act One, they will end up split in Act Two. When the Tiefling Refugees were ambushed, Cal and Lia were taken away by cultists. They are held captive in Moonrise Towers Prison. The remaining tieflings at the Last Light Inn will ask the player to Rescue the Tieflings.
If he was not freed from Moonrise Towers before the player deals with the Nightsong, his corpse can be found in the Oubliette, together with the corpses of all the other prisoners.
Cal does not appear in Act Two if the trio were not convinced to stay.
Act Three
If Cal survives Act Two and Rolan chooses to side with the party against Lorroakan, he will appear in Sorcerous Sundries one long rest after Lorroakan's death.
Companion approval
Interaction: Argument between Cal, Rolan and Lia in The Hollow
- "Get out while you can - the goblins will be back"
- [Persuasion] - "You should all stay. A single blade could make a difference"
- [Barbarian] - "Only cowards run from a fight"
- [Ranger] - "I'd choose the wilderness over the dangers of a city any day. Stay"
- [Paladin] - "Where the weak have need. The strong have a duty. Stay"
- [Githyanki] - "If they cannot fight, they will die. That is as it should be"