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Half-Elves are a playable race in Baldur's Gate 3.
Half-Elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere, but struggle without a community to call their own.
Racial features
- Base Racial Speed: You can move 9 m / 30 ft per turn.
- Proficiency in the following:
- Weapon Proficiency: , , , .
- Armour Proficiency: Light armour, Shields.
: You gain - Advantage on Saving throws against being Charmed, and magic can't put you to Sleep. : You have
High half-elves
“ | A touch of the Feywild remains in half-elves with this bloodline, and even those untrained in magic possess a hint of wild power. |
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— High Half-Elves' description. |
Subrace features
- High Elf Cantrip: Choose 1 Cantrip from the Wizard spell list. Note that this means these cantrips use Intelligence as a casting stat.
Wood half-elves
“ | Like their wood elf parent, these half-elves have a quickened stride and eye for stealth. Yet many break away from isolation in Faerûn's forests to explore the rest of the Realms. |
„ |
— Wood Half-Elves' description. |
Subrace features
- Fleet of Foot: Your Movement Speed is increased by 1.5 m / 5 ft.
- Mask of the Wild: You gain Proficiency in Stealth.
Drow half-elves
“ | Most Half-Drow result from liaisons between Seldarine Drow and surfacers. While Half-Drow inherit a few magical gifts, they aren't usually raised in the Underdark. |
„ |
— Drow Half-Elves' description. |
Subrace features
- Drow Magic: You gain access to the following Spells:
Notable half-elves
See also
External links
- Half-elf on the Forgotten Realms Wiki
- Seldarine on the Forgotten Realms Wiki
- Feywild on the Forgotten Realms Wiki
- Underdark on the Forgotten Realms Wiki