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Cleric

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Main Page > Character Creation > Playable Classes > Cleric


Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Cleric Class 300px.png

Cleric is one of the Playable Classes of Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

Class Information

Cleric's default armor
  • Level 1 Maximum Hit Points: 8 + Constitution Modifier
  • Spellcasting:
    • Spellcasting Ability: Wisdom
    • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
      • Number of Prepared Spells = (Cleric level) + Wisdom Modifier (Minimum of 1 spell).
  • Saving Throw Proficiencies: Wisdom, Charisma
  • Armor Proficiencies: Light Armor, Medium Armor
  • Shield Proficiency
  • Weapon Proficiencies: Simple Weapons

Skills

You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.

Level 1 Proficiency Bonus: +2

Level Progression

Through experience, you acquire new power. You gain the following trait:

Level 1

  • Choose a subclass:
Life Domain Subclass 300px.png
Life Domain
Light Domain Subclass 300px.png
Light Domain
Trickery Domain Subclass 300px.png
Trickery Domain
  • Subclass Features:
Life Domain Light Domain Trickery Domain

Level 2

  • Channel Divinity Charges Icons.png Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
  • Channel Divinity Action: Turn Undead Icon.png Turn Undead
  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slots.)
  • Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Modifier (Minimum of 1 spell.)
    • Spells: No new spells at this level
  • Subclass Features:
Life Domain Light Domain Trickery Domain
  • Channel Divinity Action:

Preserve Life Icon.png Preserve Life

  • Channel Divinity Action:

Radiance Of The Dawn Icon.png Radiance of the Dawn

  • Channel Divinity Action:

Invoke Duplicity Icon.png Invoke Duplicity

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • Subclass Features:
Life Domain Light Domain Trickery Domain

Level 4

  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots).
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slots).
  • Cantrips Icon.png Cantrips (Choose 1)
  • Choose a number of Prepared Spells = 4 (Cleric Level) + Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Level 5

  • Subclass Features:
Life Domain Light Domain Trickery Domain

Cleric Spell List

Cantrips 1st Level Spells 2nd Level Spells 3rd Level Spells

Light Domain only:

Light Domain only:

Trickery Domain only:

Light Domain only:

Trickery Domain only:

Light Domain only:

Trickery Domain only: