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Tska'an

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Ch'r'ai Tska'an is a githyanki NPC encountered in Act Two. She will always be hostile.

Involvement

Ch'r'ai Tska'an and her group of gith will ambush the party as they are approaching the Road To Baldur's Gate Waypoint. Carrying the Qua'nith Psionic Detector, whether gifted by Voss or looted off his corpse, allows the player to more easily spot their ambush and surprise the raiding party.

If the party was not marked for death by Vlaakith, Tska’an and her entourage will not appear at the ambush spot. If this is the case, Tska'an can be fought in the Knights of the Shield Hideout in Act Three as part of the quest Visit the Emperor's Old Hideout.

In combat, Tska'an functions as a gish and a warlock.

Combat

Attacks and abilities

Light.webp
Light Light ()
Infuse an object with an aura of light.
 Melee: 1.5 m / 5  ft
Eldritch Blast.webp
Eldritch Blast Eldritch Blast ()
D10 Force.png 1d10 (1~10) Damage TypesForce

Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.

 Range: 18 m / 60 ft
Generic Debuff.webp
Form of Dread Form of Dread ()

Manifest some of Vlaakith's power and appearance.

You gain 15 Temporary Hit Points and can't be Frightened. Each time you attack a foe, that foe can become Frightened for 1 turn.

 Range: Self
Recharge: Per battle
Misty Step.webp
Astral Step Astral Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Allies

Encounter details

Tactics

  • An effective way to begin the fight is using spells like Enhance Leap Enhance Leap, Misty Step Misty Step, or Dimension Door Dimension Door to get the entire party onto the top of the archway and begin focusing attacks on the raiders. Alternatively, the party can sneak their way onto the archway via a path to the north before the githyanki appear and surprise them. The warriors below will be forced to waste a turn or two taking the long way around or using Enhance Leap to follow with a jump.
  • While Tska'an herself is immune to the Shadow curse, her allies can all be affected by it. Retreating deeper into the town of Reithwin will cause the darker shadows to extinguish the Light Light spell on their weapons, causing them to take damage from the curse every turn. However, if they die to the curse in this way then they will be revived with half health as Shadow-Cursed Undead Shadow-Cursed Undead. If they die to the curse, then they will be hostile to everyone, including Tska’an.

Gallery

Notable loot