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Extra Attack: Difference between revisions

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| [[Barbarian]], [[Fighter]], [[Monk]], [[Paladin]], [[Ranger]] || 5 || 1
| [[Barbarian]], [[Fighter]], [[Monk]], [[Paladin]], [[Ranger]] || 5 || 1
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| [[Bard]] (College of Valor) || 6 ''(not in EA)'' || 1
| [[Bard]] (College of Valor) || 6 ''(not in Early Access)'' || 1
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| [[Fighter]] || 11 ''(not in EA)'' || 2
| [[Fighter]] || 11 ''(not in Early Access)'' || 2
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| [[Fighter]] || 20 ''(not in EA)'' || 3
| [[Fighter]] || 20 ''(not in Early Access)'' || 3
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Revision as of 08:50, 3 February 2023

Extra Attack Icon.png

Extra Attack is a Passive Feature gained by some Classes (and other creatures) that allows them to attack more than once when using their Action to make an unarmed or weapon attack.

Description

Can make an additional free attack after making an unarmed or weapon attack.

Extra Attack Progression

Class Level Extra Attacks
All Classes 1~4 0
Barbarian, Fighter, Monk, Paladin, Ranger 5 1
Bard (College of Valor) 6 (not in Early Access) 1
Fighter 11 (not in Early Access) 2
Fighter 20 (not in Early Access) 3

Notes

  • As of Early Access Patch 9, the Hastened condition allows a creature to make multiple attacks for both their base Action and their Haste Action. For example, a Hastened character with one Extra Attack can make 2 attacks per Action for a total of 4 attacks per turn.
  • Extra Attack may not be used to make additional attacks outside of your turn (such as part of a Reaction, like an Attack of Opportunity or Riposte).