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Steel Watcher Titan: Difference between revisions

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(Added Steel Watch Titan abilities!)
(Updated Passives)
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|race = -
|race = -
|type = Construct
|type = Construct
|HP = 350
|HP = 369
|AC = 16
|AC = 16
|speed =  
|speed =  
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|proficiency =
|proficiency =
|initiative =
|initiative =
|passive ={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Immutable Form}}
|passive ={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Immutable Form}}{{PAS|Magic Resistance}}{{PAS|Multiattack: Prone, Restrained, or Maimed}}{{PAS|Opportunity Attack}}{{PAS|Perfect Sentry}}
|bludgeoning = resistant
|bludgeoning = resistant
|piercing = resistant
|piercing = resistant
Line 34: Line 34:
|force =
|force =
|lightning = Vulnerable
|lightning = Vulnerable
|necrotic = Immune
|necrotic =  
|poison =
|poison = Immune
|psychic = Immune
|psychic = Immune
|radiant =
|radiant =
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* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
* Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.


== Tactician ==
On Tactician difficulty, Steel Watch Titan gains:
* {{Cond|Legendary Resistance: Crowd Control}}
* {{Resistance|Piercing|double}}
* {{Resistance|Fire|double}}
* Maximum Hit Points increased to '''479'''


== See also ==
== See also ==

Revision as of 08:58, 14 October 2023

Gortash's Magnum Opus
Steel Watcher Titan
Steel Watcher Titan
Stats
Level 12

STR

22
(+6)

DEX

12
(+1)

CON

20
(+5)

INT

6
(-2)

WIS

19
(+4)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race -
Creature Type Icon.png  Type Construct
HP Icon.png  HP 369
Creature AC Icon.png  AC 16
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical BludgeoningVulnerable to LightningImmune to all PsychicImmune to all Poison



Attacks and Abilities

Watcher Greatsword - Main Hand Attack

D12 Slashing.png 3d12 + 6 (9~42) Damage TypesSlashing
  • Strike with a colossal blade to knock a target Prone Prone and Maim Maim them.

Multiattack Multiattack

D12 Slashing.png 6d12 + 12 (18~84) Damage TypesSlashing

Hellfire Curse Hellfire Curse

Launch Protocol: Bola Launch Protocol: Bola

D12 Bludgeoning.png 2d12 (2~24) Damage TypesBludgeoning
  • Shoot a projectile that possibly Restrains Restrains your target.

Defensive Protocol: Bulwark Defensive Protocol: Bulwark

Terminate Bulwark Protocol Terminate Bulwark Protocol

Repelling Protocol Repelling Protocol

  • Expel a wave of force to push assailants back 9 m / 30 ft and knock them Prone Prone.

Targeting Protocol: Hellfire Missiles Targeting Protocol: Hellfire Missiles

Hellfire Missiles Hellfire Missiles

D6 Fire.png 96d6 (96~576) Damage TypesFire
  • Shoot 24 hellfire missiles upwards that rain down on enemies. Each missile deals 4d6Damage TypesFire damage.

Self-Detonate Self-Detonate

D12 Fire.png 12d12 + 78 (90~222) Damage TypesFire
  • Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

Tactician

On Tactician difficulty, Steel Watch Titan gains:

See also

List of all Steel Watchers