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Mourning Frost: Difference between revisions

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m (Weapon 'Special' description: 'Heart of Ice' ability additional information)
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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Mourning Frost Icon.png
| image = Mourning Frost Icon.png
| description =
| description =  
| quote = The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.
| quote = The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.
| category = simple <!-- martial or simple -->
| category = simple <!-- martial or simple -->
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| extra damage = 1d4 Cold <!-- Same format as regular damage but with type directly on the same line. -->
| extra damage = 1d4 Cold <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =  
| ammunition =
| finesse =  
| finesse =
| heavy =  
| heavy =
| light =  
| light =
| loading =  
| loading =
| reach =  
| reach =
| thrown =  
| thrown =
| can't dual wield =  
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
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| weapon actions = Topple
| weapon actions = Topple
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Heart of Ice:''' When dealing {{DamageColor|Cold|Cold}} damage, the wielder deals an additional {{DamageText|1|Cold}} damage.
* '''Heart of Ice:''' When dealing {{DamageColor|Cold|Cold}} damage, the wielder deals an additional {{DamageText|1|Cold}} damage. (spells also deals +1 additional cold damage for each remaining turn of Chilled on the target)
* '''Insidious Cold:''' Dealing {{DamageColor|Cold|Cold}} damage with a spell possibly inflicts {{SmIconLink|Chilled Condition Icon.webp|Chilled (Condition)|Chilled}} upon the target.
* '''Insidious Cold:''' Dealing {{DamageColor|Cold|Cold}} damage with a spell possibly inflicts {{SmIconLink|Chilled Condition Icon.webp|Chilled (Condition)|Chilled}} upon the target.
* '''{{IconLink|Ray of Frost Icon.png|Ray of Frost}}:''' Wielder can cast the [[Ray of Frost]] cantrip.
* '''{{IconLink|Ray of Frost Icon.png|Ray of Frost}}:''' Wielder can cast the [[Ray of Frost]] cantrip.
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* {{SmIconLink|Icy Helve Icon.png|Icy Helve}} - carried by [[Dhourn]], west of the [[Selûnite Outpost]].   
* {{SmIconLink|Icy Helve Icon.png|Icy Helve}} - carried by [[Dhourn]], west of the [[Selûnite Outpost]].   
* {{SmIconLink|Icy Metal Icon.png|Icy Metal}} - looted from the Pale Corpse within the [[Myconid Colony]], in the secret area unlocked by completing the quest [[Defeat the Duergar Intruders]] (X:50, Y:75).   
* {{SmIconLink|Icy Metal Icon.png|Icy Metal}} - looted from the Pale Corpse within the [[Myconid Colony]], in the secret area unlocked by completing the quest [[Defeat the Duergar Intruders]] (X:50, Y:75).   
* {{SmIconLink|Icy Crystal Icon.png|Icy Crystal}} - carried by [[Filro the Forgotten]] near the Sussur Tree.
* {{SmIconLink|Icy Crystal Icon.png|Icy Crystal}} - carried by [[Filro the Forgotten]] near the Sussur Tree.
}}
}}
== Conditions ==
== Conditions ==
{{Condition|Chilled|duration=1|save=Constitution}}
{{Condition|Chilled|duration=1|save=Constitution}}
[[Category:Cold Damage]]
[[Category:Cold Damage]]

Revision as of 00:38, 20 September 2023

Template:Up to date

Mourning Frost image

Mourning Frost is a very rare, lightly enchanted (+1) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 770 gp

Special

The holder of this item gains:

  • Heart of Ice: When dealing Cold damage, the wielder deals an additional 1Damage TypesCold damage. (spells also deals +1 additional cold damage for each remaining turn of Chilled on the target)
  • Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.
  • Ray of Frost Ray of Frost: Wielder can cast the Ray of Frost cantrip.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()

Swipe at a creature to knock it Prone.

Where to find

Conditions

Chilled Chilled

Duration: 1 turn

Constitution saving throw