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*{{IconLink|Quarterstaff Icon.png|Quarterstaff|size=30}} | *{{IconLink|Quarterstaff Icon.png|Quarterstaff|size=30}} | ||
*{{IconLink|Book Note O Item Icon.png|Letter from Lorroakan|size=30}} | *{{IconLink|Book Note O Item Icon.png|Letter from Lorroakan|size=30}} | ||
*20 Experience | *20 Experience | ||
Revision as of 16:28, 2 September 2023
Rolan | |||||||
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Stats | |||||||
Level 3 | |||||||
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Race | [[Asmodeus Tiefling|Asmodeus Tiefling]] | ||||||
Type | Humanoid | ||||||
HP | 26 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
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Resistances | |||||||
Character information | |||||||
Class | |||||||
Location | Druid Grove | ||||||
Allies | Cal, Lia | ||||||
3D Model | |||||||
Rolan is a Tiefling NPC in Baldur's Gate 3. He can be found within The Hollow of Emerald Grove arguing with his siblings Cal and Lia over whether they should help the refugees or leave.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
Rolan can first be encountered just before the training area inside The Hollow of the Emerald Grove, arguing with his sister Lia on whether or not to stay and help the Tiefling Refugees against the Goblins while their brother Cal is trying to de-escalate their argument to no avail.
He is of the opinion that he and his siblings have no allegiance nor responsibility towards the Tiefling Refugees and thus should leave for Baldur's Gate for the sake of their own safety. His sister Lia on the other hand believes that they should help the Tiefling Refugees just because it is the right thing to do and accuses him of being selfish and only caring about his apprenticeship under the Wizard Lorroakan at Baldur's Gate.
Stay or Go
The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following skillcheck:
- DC 10 Persuasion check
If the Persuasion roll fails Rolan and his siblings will leave unless the option to offer money is chosen.
If successful, the player character is awarded with Rolan and his siblings staying inside the Emerald Grove.
If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard Lorroakan and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of Lorroakan having the wizard he looks up to agree to teach him.
If Gale is present during this conversation he will recognize the name of Lorroakan and will comment that the wizard is seen as dishonorable and does not have good reputation in Waterdeep. Gale requests Rolan to introduce him to Lorroakan and the player can interject by either supporting or rejecting the idea.
Should Rolan survive to join the celebration after the player Defeats the Goblins, he'll be entertaining Cal and Lia with a magic show.
Act Two
Rolan can be found drowning his sorrows in alchohol in Last Light Inn due to his siblings Lia and Cal being taken to the Moonrise Towers as prisoners while he was busy defending the children of the Tiefling Refugees during an attack of The Cult of the Absolute.
Companion Approval
- If the player character tells him and his siblings to leave:
- If the player character persuades him to stay:
- If the player character agrees with Gale wanting an introduction to Lorroakan
Loot
- 20 Experience