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Mourning Frost: Difference between revisions

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(Does an extra 1d4 cold damage)
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| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d8+1 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8+1 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| extra damage = 1d4 Cold <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->

Revision as of 19:42, 22 August 2023

Template:Up to date

Mourning Frost image

Mourning Frost is a very rare, lightly enchanted (+1) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 1,100 gp

Special

The holder of this item gains:

  • Heart of Ice: When dealing Cold damage, the wielder deals an additional 1Damage TypesCold damage.
  • Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.
  • Ray of Frost Ray of Frost: Wielder can cast the Ray of Frost cantrip.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()

Swipe at a creature to knock it Prone.

Where to find

Conditions

Chilled Chilled

Duration: 1 turn

Constitution saving throw