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Fist Defender: Difference between revisions

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| conditions = Elixir of Heroism
| conditions = Elixir of Heroism
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Protection
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Protection
| nostore = y
}}
}}
'''Fist Defenders''' are summonable allies during [[Confront the Elder Brain]], using their shields and formation tactics to protect the city against the [[Absolute|Absolutist forces']] incursion.
'''Fist Defenders''' are summonable allies during [[Confront the Elder Brain]], using their shields and formation tactics to protect the city against the [[Absolute|Absolutist forces']] incursion.

Latest revision as of 23:24, 13 January 2025

Fist Defenders are summonable allies during Confront the Elder Brain, using their shields and formation tactics to protect the city against the Absolutist forces' incursion.

Involvement[edit | edit source]

Act Three[edit | edit source]

A single Fist Defender can be summoned with the Gather Your Allies Gather Your Allies variant, Florrick's Cohort Florrick's Cohort if Florrick has been rescued during Free Counsellor Florrick. Summons a male gold dwarf and two Fist Attackers to fight at the party's side.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Rush Attack.webp
Rush Attack Rush Attack ()   –  Spear

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Loot[edit | edit source]

References[edit | edit source]