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Poison Set: Difference between revisions
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|[[Weapons|Weapon]] ([[Spears|Spear]]) | |[[Weapons|Weapon]] ([[Spears|Spear]]) | ||
|{{Passive|Infernal Weapon}} | |{{Passive|Infernal Weapon}} | ||
|- | |||
|{{MdRarityItem|Derivation Cloak}} | |||
|[[Cloaks|Cloak]] | |||
|{{Passive|Deadly Derivation}} | |||
|} | |} | ||
* {{MdRarityItem|Armour of the Sporekeeper}}: May use {{SAI|Bibberbang Spores}} and {{SAI|Timmask Spores (class action)|Timmask Spores}} once per long rest. [[Circle of Spores]] druids only. | * {{MdRarityItem|Armour of the Sporekeeper}}: May use {{SAI|Bibberbang Spores}} and {{SAI|Timmask Spores (class action)|Timmask Spores}} once per long rest. [[Circle of Spores]] druids only. | ||
* {{MdRarityItem|Broodmother's Revenge}}: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional {{DamageText|1d6|Poison}}. | * {{MdRarityItem|Broodmother's Revenge}}: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional {{DamageText|1d6|Poison}}. | ||
* {{MdRarityItem|Poisoner's Gloves}}: Can inflict {{Cond|Poisoned}} when dealing poison damage. | * {{MdRarityItem|Poisoner's Gloves}}: Can inflict {{Cond|Poisoned}} when dealing poison damage. | ||
* {{MdRarityItem|Poisoner's Ring}}: Grants {{SAI|Virulent Venom}}, an ability that makes a target [[Vulnerable]] to {{DamageType|Poison}} damage. | * {{MdRarityItem|Poisoner's Ring}}: Grants {{SAI|Virulent Venom}}, an ability that makes a target [[Vulnerable]] to {{DamageType|Poison}} damage. |
Revision as of 23:50, 24 October 2024
The Poisoner's set is a set of equipment that helps the user do Poison damage or inflict . It consists of the following pieces:
Name | Type | Effect |
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Weapon (Dagger) |
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Weapon (Greatclub) |
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Weapon (Halberd) | |
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Weapon (Longsword) |
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Weapon (Mace) |
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Weapon (Mace) |
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Weapon (Quarterstaff) |
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Weapon (Scimitar) | |
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Weapon (Scimitar) |
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Weapon (Spear) |
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Cloak |
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Armour of the Sporekeeper: May use and once per long rest. Circle of Spores druids only.
Broodmother's Revenge: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional 1d6
Poison.
Poisoner's Gloves: Can inflict when dealing poison damage.
Poisoner's Ring: Grants , an ability that makes a target Vulnerable to
Poison damage.
Poisoner's Robe: Deal additional poison damage when dealing poison damage with spells.