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Polma: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Polma
| name = Polma
| image = Polma.PNG
| image = <gallery>
| titles = Bodyguard of the High Priestess
Polma.PNG|In-game
Portrait Polma.png|Portrait
</gallery>
| title = Bodyguard of the High Priestess
| race = [[Ogre]]
| race = [[Ogre]]
| level = 4
| level = 4
Line 20: Line 23:
| cha = 7
| cha = 7


| passives = Darkvision, Opportunity Attack, Ogre's Mark, Tenacity (passive feature)
| passives = Darkvision, Opportunity Attack, Ogre's Mark, Tenacity (passive feature) @ Gnarled Tree Branch
}}
}}
'''Polma''' is an [[ogre]] found in the [[Goblin Camp]]. She guards {{CharLink|Priestess Gut}}'s chambers within the [[Defiled Temple]][[Shattered Sanctum|.]]
'''Polma''' is an [[ogre]] found in the [[Goblin Camp]]. She guards {{CharLink|Priestess Gut}}'s chambers within the [[Defiled Temple]][[Shattered Sanctum|.]]

Latest revision as of 04:55, 22 September 2024

Polma is an ogre found in the Goblin Camp. She guards Priestess Gut Priestess Gut's chambers within the Defiled Temple.

Involvement[edit | edit source]

Convincing Polma to allow the player safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. Since a roll of such magnitude is very difficult in the early game, battle with Polma is difficult to avoid if the player wishes to proceed deeper into the Defiled Temple.

Players who want to access the Defiled Temple without engaging in combat with Polma can choose to sneak behind her during the patrols, or use the rocky crevice shortcut found in the storeroom guarded by Roah Moonglow Roah Moonglow's bodyguards (which can only be entered by small-sized characters).

Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If the player allows themselves to get put to sleep and captured by Gut, then fail to break free once captured (or don't bother to resist at all), Korrilla Korrilla will rescue the player and kill both Gut and Polma.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Gnarled Tree Branch
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam.webp
Slam Slam ()

Hit a target and possibly knock it Prone Prone.

DEX Save
 Range: 3 m /  ft
Throw.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 18 m / 60 ft

Notable loot[edit | edit source]

External links[edit | edit source]