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* Oh, calm down. I'm happy to see you too. | * Oh, calm down. I'm happy to see you too. |
Revision as of 19:23, 5 September 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter |
A collection of Jaheira's remarks and overhead conversations with other characters.
Remarks
Selected
Out of combat
- Work to be done.[1]
- At your command.[1]
- Yes?[1]
- This ought to be good.
- Nature's servant awaits.[1]
- Whatever it takes.
- Such authority...
- Always nice to be wanted.
- Do what must be done.
- Oh, hi!
- Hmm?
- Call, and I answer.
- Ready and waiting! Well, certainly waiting.
- The work is never done.
- Wherever we go, ye gods, let there be something green.
- Let me guess - you need something.
- Let us show them how it's done.
- Watch your elders and learn.
Sneaking
- Best not to draw attention.
- Ask, then - but quietly.
- Steps light as falling leaves...
- Speak. Up.
- Ssssshhh.
- Turn your gaze, lest I turn it for you...
- Work to be done.
- Nature's servant awaits.[1]
- Always nice to be wanted.
- Swiftly, if you please. These knees do not bend easily.
- Nature's servant, still waiting.
- Oh my, you found me.
- Did I snap a twig, or a toe?
- Another step on the path.
- Yes?[1]
- Ever-ready.
- Only ask.
- Always more to be done.
In combat
- Ready.[1]
- For the fallen.[1]
- Do you know, I think we have given offence.
- No better moment.
- Red in tooth and claw.
- Consider my hackles raised.
- Orders?
- Onward.
- Still standing, no matter what you heard.
- You have still have time to surrender.
- Always the same old song.
- And I thought we were going to be friends.
- Death greets us all - but not today.
- Naught but another harvest.
- Do what must be done.
- This is the easy part.
- War is an old woman's game.
- I think I could go another round.
Selection spam
Out of combat
- Oh, calm down. I'm happy to see you too.
- I would poke you back, but I fear that's what you want.
- My, such strong wrists.
- Well you certainly have the 'omnipresent' part down, don't you?[1]
- Please go poke the ranger instead.
In combat
- You have my attention - now do something with it.
- What? What do you want!?
- Do you know, I begin to wish they had never brought me back.
- Yes, yes, have your fun. It isn't you they're trying to kill.
Sneaking
- Dry those sweaty palms and let us try this again, shall we?
- Argh, my knees! Oh. It was a twig.
- Would that I could hide from you, too.
- Careful, or I will take your toy away from you.
Moving
Out of combat
- No rest, be you wicked or wise.
- At your command.
- I go where I'm told...
- Going, going.
- Lead the way.
- Just a little further.
- Always another step to go.
- Oakfather ease the road.
- Someday, I will sit down.
- Work to be done.
- Saer, yes saer.
- Someday, I will sit down. I mean it.
- Haven't sprouted roots just yet.
- Shake off the dust.
- There.
- Moving.
- A little further.
- Still some way to go.
- Onward.
- Boots worn through.
- On my way.
- Go.
In combat
- Blades bared.
- Into battle.
- The straight path.
- On the hunt.
- Enough circling.
- No rest, be you wicked or wise.
- I can still move fast, when I need to.
- I go hunting.
- Quickly.
- Understood.
- Stalking.
- Oakfather, ease my way.
- Into position.
- By your command.
- Bring me into battle.
- Forward.
- Not pinned down just yet.
Sneaking
- On the trail.
- Stalking.
- Be we predator or prey?
- No rest, be you wicked or wise.
- As I'm told.
- Cannot always go in plain sight.
- Quietly as I can.
- Lest my old bones creak.
- Going.
- Hunting.
- None shall see.
- Aye.
Attack
Out of combat
- A swift mercy.
- The hard way it is.
- Fine.
- When words fail.
- Done.
- Blood it shall be.
- Always comes to this.
- The ungentle way, then.
- Claws out.
- Talk is done.
Sneaking
- I will try to make it swift.
- Soft from the shadows.
- Fine.
- When words fail.
- Done.
- Blood it shall be.
- Always comes to this.
- The ungentle way, then.
- Claws out.
- Talk is done.
In combat
- Serene she might seem, but nature has claws!
- For the fallen!
- Blood it shall have to be.
- For the fallen!
- I take no joy in this.
- The mark of Malar on you!
- We do what we must.
- I will try to make it swift.
- No steel can save you.
- Better you feed the soil!
- I send you to Eldath's embrace.
- You sully the ground you stand on!
- Your choice, not mine!
- Nature will not even notice you are gone.
- Only the worms have use for you.
- Always come to this.
- It is already over.
- I may not have claws, but I make do.
Hiding
Out of combat
- Unseen.
- Silvanus soften my steps.
- Pay me no mind...
- No one hides like a Harper.
- Eyes to yourselves.
- Quick and quiet.
In combat
- Take them unawares.
- A moment to plan.
- Silvanus soften my steps.
- Watch for the hidden hand.
- Out of sight.
- Cast your arrows elsewhere...
- No one hides like a Harper.
- Be a dear and look elsewhere, would you?
Utility actions
Referred in game devnotes as taking an action like casting Identify, Freedom of Movement, etc. Same lines for Out of Combat, Combat and Sneaking
- Just like that.
- Simple enough.
- Done.
- What about this.
- Might as well.
- Let's try this.
- By your command.
- As I'm told.
- Let us see.
- What about... this.
- Nature's servant, and yours.
- Always poking, prodding, trying things out...
Helping party member
Reactions differ depending not only on current situation (Combat/Out of combat/Sneaking), but also on Jaheira's relationship towards character.
As Jaheira is a non-romanceable character, there are none Romantic/Partnered reactions
Helping unconscious
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
|
|
|
Neutral |
|
|
|
Positive |
|
|
|
Helping restrained
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
|
|
|
Neutral |
|
|
|
Positive |
|
|
|
Healing and buffing
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
|
|
|
Neutral |
|
|
|
Positive |
|
|
|
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
|
|
|
Neutral |
|
|
|
Positive |
|
|
|
Talking to another character
Relationship | Out of combat | Sneaking |
---|---|---|
Negative |
|
|
Neutral |
|
|
Positive |
|
|
Refusing to talk
Being a player's companion [2]
Assault Moonrise:
- There will be time to talk when all of this is done. (Assault Moonrise)
- I'm a bit busy at the moment. We'll talk later.
Health and rest
At low health
- Agh! I think... this one is slowing me down...
- A rest... a potion... and all... will be well...
- Healing, cub. Lest I sit down for a rest and not rise again.
After a Short Rest
- Enough to keep us going, for now.
- *Grunt.*
- Agh. Is it the earth beneath that crunches, or the bones within?
- Come, laggards. There is still enough to be done this day.
On character death
- Player: Up! Your work is not done!
- Player (Dark Urge): No!
- Astarion: Astarion - get up!
- Gale: Gale - no!
- Karlach: Karlach - no! Not yet!
- Lae'zel: Lae'zel! No - this is not where you fall, child of Gith.
- Shadowheart: Shadowheart! Don't you dare die here.
- Wyll: No! Up, Wyll - you've taken worse wounds than this!
- Halsin: Rise, archdruid - your work is not done!
- Minthara: Stand, drow!
- Minsc: No, you great big fool - no!
Interacting with environment
- (The globe) So many places to be... and I chose Baldur's Gate.
- (The astrolabe) Planets beyond our own, and planes beyond those. I have headaches enough on this little patch of earth, thank you.
- (The telescope) As if there were not dark and light enough down here to gaze at.
- (Small hole) Even in my youth, I was not quite so slight as this.
- (Tiny hole) No way through - in this form, at least.
Surprised by mimic
- Must we beat every stick of furniture into submission?
- At least you had the decency not to disguise yourself as a tree.
Looking into a mirror
- I can fawn over my face later.
- What good all this ethereal eladrin blood if I can still get pimples?
- This body can take a little more punishment yet.
Interacting with an item
Referred in game devnotes as using something like a button, a lever or a book
Out of combat
- Poking, prodding...
- What does this do?
- Let's see.
- Aye aye.
- What have we got?
- Got it.
- Might as well.
- Let's see.
Sneaking
- What have we got here?
- Prodding around.
- A little nose.
- What does this do?
- One way to find out.
- What's this?
- Got it.
- Might as well.
In combat
- If it will help.
- What's this?
- Got it!
- What is all this, then?
- Might as well.
- See what happens.
- One way to find out...
- Done.
Taking an item
Out of combat
- Let's see.
- Taking a look.
- What's this?
- We can use that.
- Something we can use?
- Let's have a look.
- Scouting it out.
- Just a little foraging.
Sneaking
- Hm?
- Looking.
- What's this, then?
- Bits and bobs.
- Something we can use?
- Let's see...
- Just observing.
- Got it.
In combat
- What's this, now?
- I'll take it.
- This will do.
- Got it.
- Claimed.
- Perhaps it will help.
- Legitimate salvage.
- Got it.
Can't use an item
- Can't be done now.
Can't use an item while in combat
- Later!
- Perhaps when we are not fighting for our lives, hm?
- Hands a little full here.
- We have slightly more pressing matters to attend to.
Opening a container
Out of combat
- Open up, then.
- Let's have a look.
- Just poking around.
- Unclaimed, I'm sure...
- What's inside?
- Something useful, I hope.
- Let's see.
- Anything nice for an aged old Harper?
Sneaking
- It is not stealing...
- Anything useful?
- Just looking.
- Pop it open.
- What's inside?
- Something we can use?
- A Harper uses whatever is at hand.
- Just browsing.
In combat
- Anything helpful? A great big axe, perhaps?
- Something to aid in the fight.
- Just time for a little browse.
- This wandering eye will be the death of me.
- Loot?
- Let's take a look.
- Why not?
- As good a moment as any.
Found a locked item
Something that can be unlocked from elsewhere
- Nothing. There must be another way to unseal it.
- Can't be opened - not from here, at least.
- Sealed. Best look around for a way to open it.
- No movement. Perhaps we must unlock it somewhere else?
Found an inactive item
Something that can be activated from elsewhere
- I can't use this from here, I think.
- This can't be activated here. I'd better look around.
- Huh. Needs to be activated elsewhere.
- Hm. Operated from somewhere else?
Picking a lock
Out of combat
- A Harper must sometimes invite herself in.
- Lightly does it.
- Time has not hardened my hands just yet.
- Just like when I was a child.
- Better than kicking it down.
- Just a turn and tickle...
- Softly.
- Let's see...
- Can't take long.
- I'm sure I have not lost the knack.
- A Harper lets herself in.
- Time has not hardened my hands just yet.
- Lightly does it.
- Just like when I was a child.
- Just a turn and tickle...
- Better than barging it down.
- Hardly the time for soft hands.
- A turn and tickle...
- A Harper lets herself in.
- It is this, or throwing an enemy through.
- A soft touch.
- Now? Why not.
Pickpocketing
Sneaking
- You don't mind, I'm sure...
- Harpering is not all heroics.
- Gently...
- Damp. Ignoring that...
- I'll put it to better use.
- With gratitude.
- Just a little rummage.
- My thanks.
- What's a little rummage between foes?
- I was just going to take it from your corpse anyway.
- Much obliged.
- Yes, please.
- You don't mind, do you?
- Sticky. I hope that is blood.
Successfully picking a pocket
Sneaking
- Huh. Deep pockets.
- Quiet as my mouse-shape.
- A little lighter than before.
- It was slowing you down anyway.
- For a good cause, I promise.
- You won't miss it.
- Don't. Turn. Around.
- No harm done.
- Don't. Turn. Around.
- As you were...
- You'll move a little lighter now. You're welcome.
Dipping Weapon
Out of combat
- Any advantage we can get!
- Are you sure you wish to face me?
- My weapons have weathered worse.
- The sting in the tail.
- Just a little bite.
- A little something more.
- A little something more.
- A special surprise.
- Let us see what this does...
- This ought to sting.
- My weapons have weathered worse.
- Make them think twice...
- Any advantage we can get!
- Are you sure you wish to face me?
- My weapons have weathered worse.
- The sting in the tail.
- Just a little bite.
- A little something more.
Camp followers
Throwing Scratch's ball after he is dismissed
- Would you prefer I wild-shape and fight you for it?
- Take your rest then, Scratch. Eldath knows you've probably earned it more than us.
- Lazy pup. Must I fetch it myself?
- Well, Scratch? Do you scratch yourself somewhere?
Throwing Scratchs' ball after his death
- You deserved better, boy.
- Gods, but you'd miss the fuss. The noise. Gods above, even the smell.
- Pointless, without a pup to chase it.
- Enough. This isn't helping anyone.
Throwing Boo
- Go on, Boo - we both know you like me better anyway!
- Eyes, et cetera - you know what to do.
At the Epilogue party
Greeting
- Ah. It is good to meet again.
Near the bonfire
- No Klauthgrass in the wine this time, I promise.
- Nature's servant... enjoys light revelry.
- Ahh, my first night off in too many moons.
- You hardly need my guidance any longer. You've done so well.
Feeling the player's ghost
- Causing havoc even now, eh?
- Do you think I cannot sense you, spectre?
Location Remarks
Act Two
Act Three
Party Banter
Jaheira and Astarion
(In the North Alleys)
- Jaheira: Never mind the shining squares - I am more comfortable on streets such as this. A peek at the true face behind the mask.
- Astarion: Yet another thing we have in common. We're two peas in a pod.
- Jaheira: I said a peek behind the city's mask, Astarion - not a look up its skirts.
- Astarion: Jaheira! What do you think of me?
(In the Lower City)
- Astarion: Cazazdor always warned us to stay clear of this neighbourhood. Never said why, though.
- Jaheira: The last spawn who tried was sunk into the cobblestones and left for the sun to find. I had an unfortunate taste for theatrics, in my youth.
- Astarion: Ah. Yes, that was probably it.
(In the Lower City)
- Astarion: Beyond that gate is the Upper City, housing the great and the good of Baldur's Gate.
- Jaheira: You yearn for a better class of company, Astarion?
- Astarion: Gods no - who'd want to spend time with anyone great or good?
(If the player is romancing Astarion, and Astarion stayed a spawn)
- Jaheira: I am glad it is your non-vampiric charms our friend has fallen for, Astarion. It is, isn't it?
- Astarion: Of course! Is it so unbelievable that they would simply like me?
- Astarion: If you insist on prying, perhaps you'd care to join us and see how much we enjoy one another?
- Jaheira: Why? Do you require some instruction on how the deed is done?
- Astarion: I'm sure even I could learn some new tricks from an old veteran such as yourself.
(If the player is romancing Astarion, and Astarion became an ascendant)
- Jaheira: You consumed all the spawn in your service, lord Astarion. You shall have to fend for yourself a while.
- Astarion: Oh, I've never had trouble attracting foolish, pretty people.
- Jaheira: Nor did Cazador, it seems.
- Astarion: Jaheira! ... You think I'm pretty?
Jaheira and Gale
(At Bhaal Temple)
- Gale: Gods, who knew such a vile abcess lurked in the bedrock of the city. The very stone reeks of misery and despair.
- Jaheira: A sad shrine kept by the lunatic and the lost. The last time I was here, I promised myself I would die beneath open sky. I have not changed my mind.
- Gale: Nor should you. Far better to feel a cool breeze on your skin than whatever foul expirations blow through these halls.
(If the player is romancing Gale; after act 3 romance scene)
- Jaheira: So you wish to be a god, Gale? You know the wizard Irenicus attempted the same thing, by leeching divine blood from a Bhaalspawn.
- Gale: Aha, transfusion! An interesting strategy. Hard to get hold of a god's blood, of course, but if one could...
- Jaheira: He managed it. After murdering my husband, and torturing my friends and I for half a year.
- Gale: Did I say interesting? I meant terrible, of course. A terrible strategy...
Jaheira and Karlach
(At Steel Watch Foundry)
- Karlach: These Steel Watchers are big as hell.
- Jaheira: All the more cracks and crevices for a wild-shape to ferret into - gum up the works a little.
- Karlach: I'd give my other horn to watch that.
(At Bonecloak's Basement)
- Karlach: So, erm, Jaheira. Do you like to... that is, what do you like to do?
- Jaheira: As in... hobbies? Oh. Well... I like to play music, I suppose?
- Karlach: I'm just picturing you strumming on a harp so hard the strings snap and trying not to shriek. What do you play?
- Jaheira: Eh. Mostly the same children's rhyme, on a battered whistle of tin. I do not get a lot of time to practise.
- Jaheira: Oh spare me the sad eyes, girl! Not every daily deed is worthy of song! Certainly none I can play.
(At Water Queen's House)
- Karlach: This place is so peaceful. Maybe I should convert.
- Jaheira: I've done my share of praying to her, though not for the cause of peace. My faith was suddenly found on choppy seas.
- Karlach: I don't know what that means.
(If the player is romancing Karlach; after act 3 romance scene)
- Jaheira: You've a love-struck look about you, Karlach. Just do not let it distract you from the task ahead.
- Karlach: But what if I really enjoy being distracted from the task ahead?
- Jaheira: Bah, where is the barbarian rage? I have been learning so many colourful phrases from you, I was hoping to inspire a few more.
- Karlach: Ma'am, you've been inspiring me since I was yea high.
Jaheira and Lae'zel
(At Grey Harbour Docks)
- Jaheira: Ugh. I have no love for the sea, but the city would not be what it is without these ships. That lends them a kind of beauty, I suppose.
- Lae'zel: Indeed. There is no more impressive sight than a githyanki spelljammer with its astral sails unfurled.
- Jaheira: A sweeter sight still, the world those ships might make if you plied them between the planes. Interplanar learning, trade...
- Lae'zel: Trade? Why stoop to barter when you have the power to take what you need?
(If the player is romancing Lae'zel; after act 3 romance scene)
- Jaheira: Lae'zel. My brief time on the Astral Plane left quite the impression. You must miss it dearly.
- Lae'zel: I don't hail from the Astral, Jaheira. My glimpse was as brief as yours, before we were cast back to the Material.
- Lae'zel: If only I might have remained there. Oh, to soar the skies above Tu'narath atop a red dragon...
Jaheira and Shadowheart
(While south of Wyrm's Crossing)
- Jaheira: Wyrm's Crossing. This place has been a haven, when Harpers were less than welcome in the city proper.
(If Shadowheart is still loyal to Shar)
- Shadowheart: It is always wise to have another redoubt, another escape route. Though I assumed your lot's antics would have secured you the love of the masses.
- Jaheira: Oh, a Harper does not go in for public acclaim. We work in shadow and secrecy, tragically unacknowledged by the ungrateful herd.
- Shadowheart: Lady Shar's children toil similarly... but we know there is no need to seek the favour of others. Our lady's love is all we need.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: Seems hard to imagine your efforts haven't always been appreciated.
- Jaheira: Oh, a Harper does not go in for public acclaim. We work in shadow and secrecy, tragically unacknowledged by the ungrateful herd.
- Shadowheart: Hmph, sounds familiar.
(At Morphic Pool)
- Jaheira: And now another 'final' battle. This small band has gone further than any army could have in its place.
- Shadowheart: You didn't seek to gather the Harpers for one last charge? Fodder for heroic ballads yet to be written, perhaps.
- Jaheira: Not at all - Harpers fight dirty. A well-timed strike, with the knowledge of just where to place it, and suddenly superior numbers count for nothing.
(If Shadowheart is still loyal to Shar)
- Shadowheart: You must have been following the example of Lady Shar's children then - they do say imitation is a form of flattery.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: Sounds much like the Sharrans - hopefully that's where the similarities end.
(If the player is romancing Shadowheart, and Shadowheart chose Selune)
- Jaheira: Shadowheart. You should know - Viconia was not half so heartless as she liked to appear.
- Shadowheart: I knew her well enough. You might have travelled with her for a time, but she trained me. What's your point?
- Jaheira: Only that I find it hard to believe that she could have raised you, and felt nothing for you.
- Shadowheart: Perhaps she took some pride in her work, forming me to Shar's liking. She certainly relished wielding the rod..
- Shadowheart: ... but who knows. Perhaps someone else made her that way, as she tried to do to me.
(If the player is romancing Shadowheart, and Shadowheart chose Shar)
- Jaheira: Tell me, Shadowheart - how does Shar's favour feel? Does it fill you up, bring you joy?
- Shadowheart: A nice vintage or a comfortable bed bring me joy. This is much more than that. This brings me purpose.
- Jaheira: So humbly spoken. Perhaps you are a different breed than the last Mother Superior.
- Shadowheart: Time shall tell. At the very least, I can learn from her mistakes.
Jaheira and Wyll
(At Basilisk Gate)
- Wyll: Mercenary they may be, but father always demanded discipline from the Flaming Fist. Seems some grew unruly in his absence.
- Jaheira: Your father made a fine job of polishing them up some - but a sellsword is still a sellsword. They are just following their nature.
- Wyll: And you think the Harpers are more dutiful?
- Jaheira: I should hope so - they certainly don't get paid half so well.
(At the entrance to the Guildhall)
- Wyll: Odd - I'd expect a Flaming Fist or four to be stationed nearby.
- Jaheira: They stick to sunnier streets. Heavens forbid they disrupt any of that Guild business they're so well-paid to ignore, hm?
- Wyll: The Fist aren't what they used to be.
- Jaheira: I grieve to tell you, Wyll, they never were.
(At Undercity Ruins)
- Wyll: My first visit to the undercity. A haven for undead, or so my tutors said.
- Jaheira: Shadow people roaming shadow streets. There's little more to learn down here but some depressing ways to die.
(At The Counting House)
- Wyll: I was barely eight years of age when I heard the Counting House held mythical treasure.
- Wyll: So curious little Wyll tried to slip in. The guard spotted me straight away and dragged me by the collar back to my father.
- Jaheira: A talking-to from the Grand Marshal himself. Quite the introduction to a life of crime - what did he say?
- Wyll: Oh, he pretended to be cross. But there was no hiding the sly grin that crept on his face.
(If the player is romancing Wyll; after act 3 romance scene)
- Jaheira: So, Wyll - you have your mind set on marriage.
- Wyll: Why not? If this adventure has taught me anything, it's that life is fragile, and we should seize joy when we can. You think I'm being rash?
- Jaheira: Not at all. The world does not wait around for us, so take your moment while you may. Damn what anyone else thinks.
- Jaheira: So long as you serve a proper meal at the wedding. None of this finger-picking nonsense, yes?
Jaheira and Halsin
(At Bloomridge Park)
- Halsin: Ah, a glimpse of nature. Like a sip of water to parched lips, eh, Jaheira?
- Jaheira: Baldurians think all druids to be hay-haired idlers, Halsin. Perhaps we ought not speak of nature - but high art, or politics?
- Halsin: I think on them also. But nothing matches the splendour of an ancient tree.
- Jaheira: It is so. And, should one favour bear-form, that tree in particular makes for excellent back-scratching...
(If the player is romancing Haslin in act 3)
- Jaheira: Archdruid. You appear to gather a rather fanatic following wherever you go. A noble thing, to serve nature so tirelessly.
- Halsin: I welcome all of nature's blessings, whether they come to me one at a time, or in multitudes. There is no shame in it.
- Jaheira: Consider me put in my place. Clearly, I have been spending too much time among the city-folk.
Jaheira and Minsc
(At Lower City Sewers)
- Minsc: AH! The smell of adventure, in the very heart of the city!
- Jaheira: The city's lower intestine, perhaps.
- Minsc: Better yet! What swifter way to strike at evil's butt than to crawl through its innards?
(At Guildhall)
- Jaheira: If Nine-Fingers survived the fray, she will be right back to work in there. We ought to speak to her.
- Minsc: She has you in her thrall, Jaheira. Minsc will still her serpent tongue, before it has a chance to twine around your thoughts!
- Jaheira: That, she will definitely have something to say about.
(At Bloomridge Park)
- Minsc: All of these statues - could they, too, be heroes all? Frozen in stone until the city has need of them?
- Jaheira: The Harpers keep records of those who fought for the city - I think I would recall mention of a bare-assed little cherub in all our story and song.
- Minsc: Well. Boo would also think you would have noticed when Minsc himself was frozen for over a century.
- Jaheira: ... do you know, I had forgotten just how catty your hamster can be.
(At The Blushing Mermaid)
- Minsc: Jaheira, Minsc's memory of his last time in this taproom is a little... fuzzy. Did he...?
- Jaheira: Fear not, Rashemaar. It has never been your way to over-indulge.
- Jaheira: But you did offend one of my contacts by letting Boo paddle around in her tankard. Pewter, I believe - she cracked it over your head.
- Minsc: Oh, praise the Three! Minsc was afraid he had shamed myself. I will, eh, leave a penny at the bar.
- Jaheira: Best leave two. I cracked her with my own, afterward. She was drinking grog - Boo's backside could only have improved it.
(At Szarr Palace)
- Minsc: If Minsc had any hairs on his head, this place would set them all a-standing. And look how Boo's bunches his hackles!
- Jaheira: We three have come through darker places than this together, Minsc.
- Jaheira: And hamsters don't have hackles.
- Minsc: Does Jaheira not set your heart at ease, Boo? It is comforting, to know that one so wise can be so wrong.
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 These lines are direct references to the same lines she had in previous Baldur's Gate games. Some of they are word for word, the others slightly differ but are spoke in the same manner.
- ↑ These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Jaheira prompts a single-line cinematic dialogue