User:Chutiste: Difference between revisions
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So glad that this resource exists! Updating as I go no my first playsthrough. | So glad that this resource exists! Updating as I go no my first playsthrough. | ||
My top games by hours played: | |||
* BG3 | |||
* RDR2 | |||
* SC2 | |||
My top tips: | My top tips: | ||
* | * Relax. Larian is bigger on choices than on consequences, often dialogue choices have the same in game effect | ||
* | * Relax. You don’t need to find everything on this playthrough. Custom difficulty lets you hide failed perception roll notifications, which helps me with this. | ||
* | * Choosing to play an [[Origin]] character lets you experience their story. Particularly good for the companions that you never take with you. | ||
* | * A one level dip in Monk lets you dump [[Strength]] and focus on [[Dexterity]] | ||
* 12 monoclass is viable and fun too. Says me who has never done that. | |||
== Useful one level dips == | == Useful one level dips == |
Revision as of 06:29, 10 July 2024
So glad that this resource exists! Updating as I go no my first playsthrough.
My top games by hours played:
- BG3
- RDR2
- SC2
My top tips:
- Relax. Larian is bigger on choices than on consequences, often dialogue choices have the same in game effect
- Relax. You don’t need to find everything on this playthrough. Custom difficulty lets you hide failed perception roll notifications, which helps me with this.
- Choosing to play an Origin character lets you experience their story. Particularly good for the companions that you never take with you.
- A one level dip in Monk lets you dump Strength and focus on Dexterity
- 12 monoclass is viable and fun too. Says me who has never done that.
Useful one level dips
- Barbarian gets you rage and unarmoured option
- Bard gets inspiration and musical proficiency
- War Cleric gives 3 bonus attacks per long rest, and heavy armour and spells too
- Fighter gives a fighting style, and equipment proficiencies
- Monk makes most weapons scale by Dexterity, and gives a bonus 1d4 unarmed attack (roughly analogous to offhand for dual wielders)
- Ranger gets Natural Explorer and Favoured Enemy, with the potential for Heavy Armour
- Rogue gets 1d6 Sneak Attack and an expertise
- Warlock gets you Eldritch Blast which scales by character level
- The Great Old One potentially frightens on a Critical Hit
- The Fiend gives a source of temporary HP
Remember that your Spellcasting Ability for scrolls (and items?) comes from your most recent Level 1 class