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Ettercap: Difference between revisions

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(Updated infobox)
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| wis = 12
| wis = 12
| cha = 8
| cha = 8
| conditions = Infested
| passives = Opportunity Attack, Infested, Multiattack: Enwebbed, Web Sense, Web Walker
| passives = Opportunity Attack, Infested, Multiattack: Enwebbed, Web Sense, Web Walker
}}
}}
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{{quote|Though they only have two arms and two legs, these foul predators have more in common with the spiders they herd than with humanoids.}}
{{quote|Though they only have two arms and two legs, these foul predators have more in common with the spiders they herd than with humanoids.}}


Ettercaps are [[Infested]], which can be removed by {{damage colour|Fire}} and {{damage colour|Acid}} damage, making them safe to attack with melee weapons.
Ettercaps are {{Cond|Infested}}, making them dangerous to attack with melee weapons. This can be removed by dealing {{DamageType|Fire}} or {{DamageType|Acid}} damage to them.


== Attacks and abilities ==
== Attacks and abilities ==

Revision as of 04:17, 24 June 2024

Ettercaps are non-playable race and type of Monstrosity creature in Baldur's Gate 3. They are infested with crawling spiders and can shoot webs at their prey.

About

Though they only have two arms and two legs, these foul predators have more in common with the spiders they herd than with humanoids.

Ettercaps are Infested Infested, making them dangerous to attack with melee weapons. This can be removed by dealing Damage TypesFire or Damage TypesAcid damage to them.

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws.
 Melee: 1.5 m / 5  ft
Web.webp
Web Web ()
Cover an area in thick, flammable webbing that can Enweb Enweb creatures within. An ally can use its Help action to try and tear away the webs.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)

External links