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Phalar Aluve: Difference between revisions
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* Paladin: DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 [[Ability Check|Charisma]] check). | * Paladin: DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 [[Ability Check|Charisma]] check). | ||
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. | Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. | ||
Finally, spilling blood on the sword can also release the sword without an ability check ( | Finally, spilling blood on the sword can also release the sword without an ability check (only with the [[Ritual Dagger]]). | ||
| notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | | notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | ||
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}. | * Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}. |
Revision as of 08:47, 7 June 2024
Phalar Aluve is a rare +1 Longsword that can be made to Sing or Shriek, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice.
The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Slashing
- Two-handed damage
- 1d10 + 1 (2~11) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 250 gp
-
UID
S_UND_SwordInStone_SwordRewardUUID
6d0d3206-50b5-48ed-af92-a146ed6b98f2
Special
The holder of this item gains:
- +1
- : The sword hums in anticipation, ready to or . Effect ends if Phalar Aluve is unequipped.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Lacerate ()
Slash at your target's vital points to make it .
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Pommel Strike ()
Make a non-lethal attack against an enemy and possibly them.
Where to find
- This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:
- DC 15 Strength check to yank it from the stone.
- DC 15 Religion check to learn how to release the magic holding it in place.
- Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. Finally, spilling blood on the sword can also release the sword without an ability check (only with the Ritual Dagger).
Notes
- The 1d4 Thunder damage doesn't seem to trigger effects requiring Thunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 4.1.1.3648072)
- Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is Larethian's Wrath.
- Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you'