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Phalar Aluve: Shriek
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Phalar Aluve: Shriek is a Class Action granted by the Phalar Aluve. It is a variant of . The sword penalizes your enemies' mental Saving Throws, and causes you to deal extra Thunder damage whenever you hit it with this weapon.
Description
The sword Shrieks. All enemies within 6 m / 20 ft of range have a 1d4 penalty to all[See Notes] Saving throws. Affected creatures receive an extra 1d4Thunder damage.
The sword will stop shrieking if unequipped.
Properties
- Cost:
- Action
- Details:
- Recharge: Short rest
Condition: Singing Sword: Shrieking
Duration: 5 turns
- Enemies within 6 m / 20 ft of range have 1d4 penalty to all[See Notes] Saving throws. The sword deals an additional 1d4Thunder damage to creatures affected by the shrieked.
Condition: Singing Sword: Shriek
- Affected entity has 1d4 penalty to all[See Notes] Saving throws. When it is attacked, it takes an additional 1d4Thunder damage.
How to learn
Notes
- The condition Singing Sword: Shrieking is applied to the wielder of Phalar Aluve
- The condition Singing Sword: Shriek is applied to an attacked target of Phalar Aluve
- The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws.