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Hellish Sphere (Condition): Difference between revisions
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HiddenDragon (talk | contribs) m (HiddenDragon moved page Hellish Sphere (Condition) to Hellish Sphere (Aura) (Condition)) |
HiddenDragon (talk | contribs) m (HiddenDragon moved page Hellish Sphere (Aura) (Condition) to Hellish Sphere (Condition) over redirect) |
(No difference)
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Revision as of 05:56, 14 May 2024
- Creature is standing within 3 m / 10 ft of a flaming sphere and will take 6d6 (6~36) Firedamage at the end of its turn. On a second save, it will still take half damage.
- Dexterity save
Properties
FLAMING_SPHERE_AURA
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA
, only one of these can be applied at the same time:
Condition | Effects |
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