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Flaming Sphere (Condition)

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  • Enemies and objects within 1.5 m / 5 ft of the sphere at end of their turn take
    D6 Fire.png 2d6 (2~12) Damage TypesFire
    damage. On a second save, it will still take half damage.

Properties

Stack ID Stack ID: FLAMING_SPHERE_AURA

More properties More properties:

Condition: Flaming Aura

Flaming Aura Flaming Aura

Radius: 2 m / 7 ft

  • Creature is standing within 1.5 m / 5 ft of a flaming sphere and will take 2d6Damage TypesFire at the end of its turn. On a successful save, it will still take half damage.

Sources of Flaming Sphere