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Astral Plane: Difference between revisions
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The '''Astral Plane''' is a [[location]] in the Astral Sea. | The '''Astral Plane''' is a [[location]] in the Astral Sea. | ||
[[File:Astral Map 1.png|thumb|Astral Sea map in Act I]] | [[File:Astral Map 1.png|thumb|Astral Sea map in Act I]] | ||
== | == Overview == | ||
The Astral Plane is a location inside the [[Mysterious Artefact]], accessible during plot events,. | |||
Entering the Astral Plane imparts the condition [[Astral Gravity (Condition)|Astral Gravity]] on all characters in your party. | |||
== | === Access === | ||
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. | |||
== | === Characters === | ||
* [[ | * [[Dream Visitor]] | ||
* [[ | * [[The Emperor]] | ||
* [[Orpheus]] | |||
==Related | === Related quests === | ||
* [[Discover the Artefact's Secrets]] | * [[Discover the Artefact's Secrets]] | ||
* [[Help Your Protector]] | * [[Help Your Protector]] | ||
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* [[The Githyanki Warrior]] | * [[The Githyanki Warrior]] | ||
== | == Quests == | ||
=== Act One === | |||
{{main|The Githyanki Warrior}} | |||
[[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']] | |||
During [[The Githyanki Warrior]] in [[Crèche Y'llek]], you may choose to use the Planecaster to enter the [[Mysterious Artefact]]. | |||
Doing so will bring you to the Astral Plane, where you will meet your [[Dream Guardian]] and learn that they are living there. | |||
==Notable | === Act Three === | ||
* [[ | {{main|Help Your Protector}} | ||
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | |||
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | |||
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. | |||
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]]. | |||
== Notable loot == | |||
* {{RarityItem|Boots of Uninhibited Kushigo}} – Looted from [[Prelate Lir'i'c]] at the beginning of [[Act Three]] | |||
* {{RarityItem|Divine Bone Shard}} – Beside a Dead Githyanki {{coords|160|115}}, and behind the portal to Crèche Y'llek {{coords|1785|330}} | |||
==Gallery== | ==Gallery== | ||
<gallery heights="200px"> | <gallery heights="200px"> | ||
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Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art | Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art | ||
</gallery> | </gallery> | ||
==Notes== | |||
*”The Astral Plane was designed from the ground up, building upon descriptions that characterise it as an amorphous, otherworldly location, It would need to be a strange, void-like realm visually unlike anything else in the game - fantastical even next to other fantasy environments. Our final design settled on a backdrop of bright nebulae and the remains of a dead god as our visual centrepiece.” Quote from the Digital Artbook. | |||
== External links == | == External links == |
Revision as of 00:17, 29 February 2024
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Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
The Astral Plane is a location in the Astral Sea.
Overview
The Astral Plane is a location inside the Mysterious Artefact, accessible during plot events,.
Entering the Astral Plane imparts the condition Astral Gravity on all characters in your party.
Access
The Astral Prism can be accessed during Act One, through the Plancaster in Crèche Y'llek's Inquisitor's Chamber, and during Act Three, from a portal in Wyrm's Lookout.
Characters
Related quests
- Discover the Artefact's Secrets
- Help Your Protector
- Embrace Your Potential
- Discover the history of Prince Orpheus
- Free Orpheus
- The Githyanki Warrior
Quests
Act One
During The Githyanki Warrior in Crèche Y'llek, you may choose to use the Planecaster to enter the Mysterious Artefact. Doing so will bring you to the Astral Plane, where you will meet your Dream Guardian and learn that they are living there.
Act Three
At the beginning of Act Three, your party will set up camp in Wyrm's Lookout. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
In the Astral Plane, you will meet your Dream Guardian in its true form, a mind flayer called the Emperor. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet Prince Orpheus. The Emperor will give you an Astral-Touched Tadpole and offer to help you evolve into a mind flayer.
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to Rivington.
Notable loot
- Boots of Uninhibited Kushigo – Looted from Prelate Lir'i'c at the beginning of Act Three
- Divine Bone Shard – Beside a Dead Githyanki X: 160 Y: 115, and behind the portal to Crèche Y'llek X: 1785 Y: 330
Gallery
Notes
- ”The Astral Plane was designed from the ground up, building upon descriptions that characterise it as an amorphous, otherworldly location, It would need to be a strange, void-like realm visually unlike anything else in the game - fantastical even next to other fantasy environments. Our final design settled on a backdrop of bright nebulae and the remains of a dead god as our visual centrepiece.” Quote from the Digital Artbook.
External links
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