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The Speedy Lightfeet: Difference between revisions
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| quote = It is said The Speedy Lightfeet were the first of many lightning inventions made by Yrre the Sparkstruck. The boots' old, frayed edges zap and crackle with even the slightest movement. | | quote = It is said The Speedy Lightfeet were the first of many lightning inventions made by Yrre the Sparkstruck. The boots' old, frayed edges zap and crackle with even the slightest movement. | ||
| type = Boots <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Boots <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties --> | | proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| <!-- Following are Armour- and Shield-related properties --> | |||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! --> | | stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | |||
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 2 | | weight kg = 2 |
Revision as of 22:51, 6 January 2024
The Speedy Lightfeet are a pair of rare Boots that allow the wearer to gain Lightning Charges when Dashing in combat.
It is said The Speedy Lightfeet were the first of many lightning inventions made by Yrre the Sparkstruck. The boots' old, frayed edges zap and crackle with even the slightest movement.
Properties
- Required Proficiency:
- Rarity: Rare
- Weight: 2 kg / 4 lb
- Price: 240 gp
-
UID
MAG_ChargedLightning_Dash_BootsUUID
66be4e91-933b-44e8-a73c-3b8a9c6b14a8
Special
The wearer of this item gains:
- Speedy Sparks
- When the wearer or takes a similar action in combat, they gain 3
- +1
Where to find
- Found inside a Heavy Chest in the cellar behind the windmill in the Blighted Village.
Notes
- It is not stated in-game, but Speedy Sparks can activate at most once per turn, even when multiple times in a turn.
- While at first The Speedy Lightfeet would appear to be ideal for Rogues, Barbarians, and Monks, Rogues and Monks do not gain Medium Armour Proficiency from their class, and Barbarians and Monks will lose the benefits of their respective Unarmoured Defense traits if they wear the Speedy Lightfeet.