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=== {{Banter|Wyll}} === | === {{Banter|Wyll}} === | ||
(near Rosythorn Monastery) | |||
* '''Gale''': These cragged hills make for weary soles. I see why most headed inland prefer the smooth sailing of the Chionthar. | |||
* '''Wyll''': More importantly, the land west of here suffers under a terrible curse. | |||
* '''Gale''': You've seen it for yourself? | |||
* '''Wyll''': I've glimpsed that doom during my travels, but never dared get close. | |||
* '''Wyll''': If we continue this way, we may get too close for comfort. | |||
(entering [[Guildhall]]) | (entering [[Guildhall]]) | ||
* '''Wyll''': It might seem a bit ramshackle, but this place has a boastworthy bar. | * '''Wyll''': It might seem a bit ramshackle, but this place has a boastworthy bar. |
Revision as of 01:14, 15 November 2023
Template:CompanionTab A collection of Gale's remarks and overhead conversations with other characters.
Remarks
Selected
- One with the Weave.
- We're a long way from Waterdeep.
- The air is ripe with magic.
- Lovely day, this. For now.
- Which way to the nearest library?
- I applaud your taste.
- Lost in thought.
- Quite ready for you.
- I have the magic touch.
- Elminster's not around, so might as well.
- You have my attention.
- Seek and you shall find me.
- Direct me.
- Salutations!
- No rest for the wicked, I see.
- Let me work my magic.
- Charmed, I'm sure.
- An excellent choice!
- At the ready.
- Ready and willing.
- Yes?
- Your desire?
Selected (in combat)
- Creator. Destroyer.
- A battle of wits.
- Swords, meet sorcery!
- One can't always be a gentleman.
- No gloom, all doom.
- Death is but a word away.
- What fools these mortals be.
- Victory is assured.
- The lanceboard is set.
- May the dice roll in my favour.
- Mystra-Ryl!
- Allow me to demonstrate.
- I don't fancy their chances.
- The witching hour.
- A tale for the ages.
- Unleash me.
- I speak. They burn.
- Gone with the Weave.
- Let me recite their demise.
- A rough tempest I will raise.
Selected (sneaking)
- This really isn't my forte.
- My knees are starting to ache.
- Such an undignified position to find oneself in.
- I'm a wizard, not a cat burglar.
- Let's get this over with.
- I'd rather stand tall.
- What?
- Get me up, would you?
- Intolerable.
- This is no fun at all.
- I can't see a thing from down here.
- Why am I doing this?
- Just hurry this along.
- How unseemly.
- How much longer will this take?
- Bad for one's back, this.
- I'm surprised you spotted me.
Selection spam
- I hope Halaster takes good care of Tara while I'm away.
- Sembian wine; Cormyrian boar; Waterdhavian conversation. It's the little things you miss while on the road.
- Oh, what a tangled Weave we web!
- All the world's my stage and you're just a player in it.
Selection spam (in combat)
- Just go for the Magic Missile and fire away. Never fails.
- Don't make me go all Edwin Odesseiron on you.
- Get. Out. Of. My. Head.
- I really wish I could cast a Hold spell on you.
Selection spam (sneaking)
- You made me hide, don't make me come seek you.
- Gods, it's like trying to sleep with a mosquito in the room.
- A little privacy please.
- Stop it - that tickles.
Moving
- It shall be done.
- Certainly.
- Forthwith.
- Most excellent.
- With ease.
- Adventure awaits.
- Onward.
- May it please Mystra.
- The path less travelled.
- To new horizons.
- On my way.
- With haste.
- Let's explore.
- Quite.
- My pleasure.
- That way?
- Of course.
- Right away.
- Yes.
- Let's go.
- Immediately.
- Very well.
- Step by step.
- I venture forth.
Moving (in combat)
- It shall be done.
- Certainly.
- With ease.
- Onward.
- May it please Mystra.
- On my way.
- With haste.
- Of course.
- Step by step.
- Indeed.
- Outflank. Outsmart.
- Swiftly now.
- Don't get too close.
- In striking distance.
- Let's light them up.
- Step to it.
- Good move.
- Rook to queen six.
- Knight to king five.
- Pawn to cleric four.
Moving (sneaking)
- It shall be done.
- Certainly.
- Forthwith.
- Most excellent.
- With ease.
- Adventure awaits.
- Onward.
- May it please Mystra.
- The path less travelled.
- To new horizons.
- On my way.
- With haste.
- Let's explore.
- Quite.
- My pleasure.
- That way?
- Of course.
- Right away.
- Yes.
- Let's go.
- Immediately.
- Very well.
- Step by step.
- I venture forth.
Hiding
- Such a long way down.
- The coward's route.
- It's a gnome's life for me.
- My robes will get dirty.
- Unseen and unsightly.
- If I must.
- Yes, yes.
- Not this again.
- You've got the wrong man for this.
- Oh, bother.
- Brought low.
- No honour among sneaks.
Hiding (in combat)
- Did they see me?
- On cat's paws.
- A silent spell.
- The whispered Weave.
- There goes my equilibrium.
- An invisibility spell works too, you know.
- I will be but an illusion.
- I'll keep my doubts to myself...
- O, to cast on bended knee.
- Must I?
- I perform better on my feet.
- This has to be frowned upon.
At low health
- Weave save me. I can't take much more...
- Death can't have me. Not yet...
- I cannot die. Please, help me.
- Some healing for a wizard in need?
Attacked by party member
- Really?
- Stop it!
- Get off!
Can't fit in a small hole
- I'm far too big to get through there.
- Perhaps if there were considerably less of me...
- That's not a Gale-sized hole.
Can't fit in a tiny hole
- Which part of me is supposed to fit in there, exactly?
- Far, far far too small for me.
- I'm a large man, and that's a very small hole.
Can't use an item
- Now's not the right time for that.
- Hmmm. Maybe later.
- No. I'll have to try again later.
- I can't use this at the moment.
Can't use an item while in combat
- Gods, you're distracting aren't you?
- Perhaps later, when I'm not in mortal peril...
- Hardly the right moment for that!
- Not the time!
Finding a locked item
- Locked. Perhaps by some nearby mechanism...
- Not budging. There must be something here to unlock it.
- Can't be opened directly. Time to investigate.
- No ordinary lock. Something else seals it.
Picking a lock
- Knock, knock.
- I don't think this is strictly legal...
- Surely there's a spell for this sort of thing...
- The right tools for the wrong trade.
Looking at a globe
- Ah, to hold the world in the palm of one's hand!
Looking at an astrolabe
- Quite something, to hold the cosmos in your hands...
- A map of the celestial bodies. Beautiful, but not a patch on the real thing.
- A fine apparatus. Though not as beautiful as my own.
- Coliar, Karpri, Anadia... So many worlds still to travel. One day.
Looking into a mirror
- Looking magical, as always.
- 'Doth thy mirror crack?' Apparently not.
- No harm reflecting on one's appearance.
Looking into a telescope
- No time for star-gazing. More's the pity.
Succeeded Perception roll (trap)
- A trap... This place is more dangerous than I thought.
- A nasty surprise... Caution is warranted here.
- My, I had better be careful not to trigger that thing.
Succeeded Investigation roll
- I spy with my little eye...
- Something hidden - but not from me.
- Methinks I spotted something.
- What's that over there?
- Intriguing.
Succeeded Investigation roll (trap)
- A trap... So much for the art of hospitality.
- Traps! One always has to be on the alert.
- Traps, eh? I've a feeling I'm not very welcome here.
Identified a mimic
- My, my, a mimic. I'm the last one you've tried to ambush, you craven thing.
Surprised by mimic
- Another mimic! You'd think I'd get better at spotting the damned things.
- Gah! That's a frightful amount of teeth where there shouldn't be any.
After a short rest
- That hit the spot.
- A little respite does wonders.
- Patched up and pushing on.
- Lovely little pick me up.
On character death
Player:
- Now's no time to die. You must get up!
Player (Dark Urge):
- No, not you!
Lae'zel:
- Lae'zel! You can't die like this...
Shadowheart:
- Shadowheart! Anyone but her!
Karlach:
- Don't give up, Karlach. Please...
Jaheira:
- No, not Jaheira!
Wyll:
- Wyll! Please - stay with me.
Minthara:
- Don't worry, Minthara. Gale won't let you down.
Minsc:
- Minsc? Boo?
Astarion:
- Astarion!
Halsin:
- Halsin, no!
Throwing Scratch's ball after his death
- You were a an excellent friend, Scratch - and that's coming from a cat-lover.
- I hope there's balls and bones galore, wherever you are...
- Poor Scratch. I'm lucky to have met you.
- I hope Scratch doesn't miss his ball, wherever he is...
Location Remarks
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
Act Two
Act Three
Party Banter
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Gale and Astarion
- Astarion: I am enjoying our walks together, aren't you, Gale?
- Gale: Uhm... Sure. In silence.
- Astarion: So, do you have loves waiting for you once this is all over?
- Gale: You know what - that is not the easiest of questions for me to answer.
- Shadowheart: You mean just waiting, like a lovesick puppy? Short-term amusements is much less of a hassle.
- Gale: I knew I should've attended the Blackstaff's lectures on githyanki tir'su.
- Gale: If I understood their script, who knows what secrets their texts would surrender...
- Astarion: Why not ask one of the friendly bloodthirsty warriors? I'm sure they'd be happy to translate.
- Astarion: I gave my return to Baldur's Gate a lot of thought. I never pictured this, though.
- Gale: What did you have in mind? A quiet party, toasting your return with a few good friends?
- Astarion: Less 'quiet party with friends', more 'days of hedonistic debauchery'. But otherwise, yes.
- Gale: Sounds like a recipe for disaster. But you know what? I'm learning to enjoy the taste of chaos. Count me in.
Gale and Karlach
- Gale: I don't suppose you've any clue where we are in relation to Waterdeep?
- Karlach: From this distance between Elturel and Baldur's Gate, I'd say... a long way away.
- Gale: Ah. That will make getting word to my mother rather tricky.
- Gale: No matter - what she doesn't know can't hurt her. Not at this distance, anyway.
Gale and Lae'zel
- Gale: Tell me, Lae'zel, when you say we might be 'purified' at your créche, what does that mean exactly?
- Lae'zel: A ghustil will affix the zaith'isk, the purifier, to our heads.
- Lae'zel: Its magic will quell the parasite in an instant.
- Gale: That zaith'isk you mentioned intrigues me. Care to tell me a bit more?
- Lae'zel: An intricate device, crafted by mlar - our most gifted artisans. I am sworn to say no more.
- Gale: Tell me Lae'zel, what is it like on the Astral Plane? Your home realm intrigues me.
- Lae'zel: Githyanki lay their eggs on other planes. They cannot mature in the Astral.
- Lae'zel: I will only be welcomed once I obtain a mind flayer's head.
- Gale: Your prowess in battle is remarkable, as is your battle stance itself.
- Lae'zel: Hrath ajak - a technique known to few otuside K'liir. shall I teach you?
- Gale: I'll pass thank you. I prefer Abjuration over acrobatics.
- Gale: I was wondering about your queen, Vlaakith. What tales of her reach us are terrifying, but I suppose that's not how you would describe her.
- Lae'zel: vlaakith is unity: fear and beauty, life and unlife. Eyes like onyx, teeth like daggers. There is none more perfect.
- Shadowheart: Sounds vile. I assume the meaning of 'perfect' was lost in translation...
Gale and Shadowheart
- Gale: The road to Baldur's Gate is a long one. Who knows how long it'll take these folks to get there on foot?
- Shadowheart: If they make it. They're slow, vulnerable. Half or more will die long before Basilisk Gate.
- Gale: Doesn't seem to trouble you a jot.
- Shadowheart: What good would it do for me to be troubled? We can't save them all.
(at Last Light Inn)
- Gale: Whatever I expected to find lurking in this cursed gloom, it certainly wasn't this. A glimmer of hope amidst the darkness.
- Shadowheart: That's one way of looking at it. You could also say it's a prime target - the one pocket of light in the gloom.
- Gale: Pragmatism, thy name is Shadowheart. You're not wrong though - best we keep our sojourn here to a minimum.
Gale and Wyll
(near Rosythorn Monastery)
- Gale: These cragged hills make for weary soles. I see why most headed inland prefer the smooth sailing of the Chionthar.
- Wyll: More importantly, the land west of here suffers under a terrible curse.
- Gale: You've seen it for yourself?
- Wyll: I've glimpsed that doom during my travels, but never dared get close.
- Wyll: If we continue this way, we may get too close for comfort.
(entering Guildhall)
- Wyll: It might seem a bit ramshackle, but this place has a boastworthy bar.
- Gale: A bar is only as good as its cellars. Which vintages can we expect to find on their racks?
- Wyll: Here, a bottle is judged more by its ability to crack heads than the quality of its contents.
- Gale: Ah. If that's the main criteria then I shall reset my expectations accordingly. Water it is.
Gale and Halsin
tba
Gale and Minthara
tba
Gale and Jaheira
tba
Gale and Minsc
(entering the Water Queen's House)
- Minsc: Umberlee - her clerics possess a nasty streak as wide as her oceans.
- Gale: So their reputation suggests - especially among the good folk of Waterdeep. I'm curious to learn how you fell foul of them...
- Minsc: 'Blasphemy', said the temple priestess. But Minsc says: do not give horns to your statues if you do not wish the visitors to try and make them toot.
- Gale: Yes, that would probably do it.