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Equipment: Difference between revisions
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==== List of Armor ==== | ==== List of Armor ==== | ||
There are three types of armors, such as: | There are three types of armors, such as: | ||
* [[Armor# | * [[Armor#Light Armor|Light Armor]] | ||
* [[Armor# | * [[Armor#Medium Armor|Medium Armor]] | ||
* [[Armor# | * [[Armor#Heavy Armor|Heavy Armor]] | ||
=== Clothing === | === Clothing === | ||
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You can obtain Light, Medium, or Heavy Armour Proficiency by taking the appropriate [[Character Abilities#Feats|feat]] at level 4. | You can obtain Light, Medium, or Heavy Armour Proficiency by taking the appropriate [[Character Abilities#Feats|feat]] at level 4. | ||
'''See also:''' [[Clothing#List of clothing|All Clothing]] | |||
=== Shields === | === Shields === | ||
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'''[[Shield]]s''' provide bonuses to characters' [[Armour Class]] and decreases the chance of being hit by enemies. | '''[[Shield]]s''' provide bonuses to characters' [[Armour Class]] and decreases the chance of being hit by enemies. | ||
Taking the | Taking the [[Character Abilities#Feats|Feat]] “Moderately Armoured” can grant you Proficiency with [[Armor#Medium Armor|Medium Armors]] and Shields | ||
'''See also:''' [[Shield#List of shields|All Shields]] | |||
== Accessories == | == Accessories == | ||
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=== Amulets === | === Amulets === | ||
'''[[Amulets]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]]. | '''[[Amulets]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]]. | ||
'''See also:''' [[Amulets#List of amulets|All Amulets]] | |||
=== Rings === | |||
'''[[Rings]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]]. | '''[[Rings]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]]. | ||
'''See also:''' [[Rings#List of rings|All Rings]] | |||
=== Helmets === | |||
'''[[Helmets]]''' are type of accessories that provide beneficial passives, allow characters to cast certain [[Spell|Spells]] or offer bonuses to [[Saving Throws]]. | '''[[Helmets]]''' are type of accessories that provide beneficial passives, allow characters to cast certain [[Spell|Spells]] or offer bonuses to [[Saving Throws]]. | ||
'''See also:''' [[Helmets#List of helmets|All Helmets]] | |||
=== Gloves === | === Gloves === | ||
'''[[Gloves]]''' are type of accessories that provide beneficial passives or offer bonuses to [[Saving Throws]]. | '''[[Gloves]]''' are type of accessories that provide beneficial passives or offer bonuses to [[Saving Throws]]. | ||
'''See also:''' [[Gloves#List of gloves|All Gloves]] | |||
=== Boots === | === Boots === | ||
'''[[Boots]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]] or offer bonuses to [[Saving Throws]]. | '''[[Boots]]''' are type of accessories that provide beneficial passives or allow characters to cast certain [[Spell|Spells]] or offer bonuses to [[Saving Throws]]. | ||
'''See also:''' [[Boots#List of boots|All Boots]] | |||
Revision as of 00:12, 22 January 2023
Equipment are important items for the player’s adventure. They can be weapons that deal damage to enemies or armour for protection from them. They can also give interesting bonuses to the player’s characters such as extra spells, special enchantments, etc.
You can find detailed description for each type of equipment below.
Sets
Weapons
Weapons serve the purpose of dealing damage to various things, ranging from doors and crates to monsters and NPCs.
Martial Weapons
Martial Weapons are weapons that require extensive training to effectively use in combat. Only martial classes such as Barbarian, Fighter, Paladin, Ranger, have proficiency with all martial weapons at level 1. You can obtain martial proficiency by taking the appropriate feat at level 4.
Melee Weapons | Ranged Weapons |
---|---|
Simple Weapons
Simple Weapons are easy to learn and use. Almost any commoner can wield simple weapons in combat. All classes except Druid, Wizard, and Sorcerer are proficient with all types of simple weapons at level 1. You can obtain simple weapon proficiency by taking the appropriate feat at level 4.
Melee Weapons | Ranged Weapons |
---|---|
Armors, Clothing and Shields
Armors
Armor provides bonuses to the characters' Armour Class and decrease chances of being hit by enemies. When wearing Armors, your Armour Class becomes the armors' Armour Class.
List of Armor
There are three types of armors, such as:
Clothing
Clothing provides no additional protection against damage. Caster classes that have no Armor Proficiency such as Sorcerer and Wizard will wear Clothings to be able of Spellcastings (in and out of combat).
You can obtain Light, Medium, or Heavy Armour Proficiency by taking the appropriate feat at level 4.
See also: All Clothing
Shields
Shields provide bonuses to characters' Armour Class and decreases the chance of being hit by enemies.
Taking the Feat “Moderately Armoured” can grant you Proficiency with Medium Armors and Shields
See also: All Shields
Accessories
Accessories offer various enchantments that benefit the player’s gameplay.
Amulets
Amulets are type of accessories that provide beneficial passives or allow characters to cast certain Spells.
See also: All Amulets
Rings
Rings are type of accessories that provide beneficial passives or allow characters to cast certain Spells.
See also: All Rings
Helmets
Helmets are type of accessories that provide beneficial passives, allow characters to cast certain Spells or offer bonuses to Saving Throws.
See also: All Helmets
Gloves
Gloves are type of accessories that provide beneficial passives or offer bonuses to Saving Throws.
See also: All Gloves
Boots
Boots are type of accessories that provide beneficial passives or allow characters to cast certain Spells or offer bonuses to Saving Throws.
See also: All Boots