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Equipment: Difference between revisions
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'''[[Armor]]''' provides bonuses to the characters' [[Armour Class]] and decrease chances of being hit by enemies. When wearing '''Armors''', your '''Armour Class''' becomes the armors' '''Armour Class'''. | '''[[Armor]]''' provides bonuses to the characters' [[Armour Class]] and decrease chances of being hit by enemies. When wearing '''Armors''', your '''Armour Class''' becomes the armors' '''Armour Class'''. | ||
==== <u>List of | ==== <u>List of Armor</u> ==== | ||
There are three types of armors, such as: | There are three types of armors, such as: | ||
Revision as of 12:02, 1 October 2022
Equipment are important items for the player’s adventure. They can be weapons that deal damage to enemies or armour for protection from them. They can also give interesting bonuses to the player’s characters such as extra spells, special enchantments, etc.
You can find detailed description for each type of equipment below.
Sets
Weapons
Weapons serve the purpose of dealing damage to various things, ranging from doors and crates to monsters and NPCs.
Martial Weapons
Martial Weapons are weapons that require extensive training to effectively use in combat. Only martial classes such as Barbarian, Fighter, Paladin, Ranger, have proficiency with all martial weapons at level 1. You can obtain martial proficiency by taking the appropriate feat at level 4.
Melee Weapons | Ranged Weapons |
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Simple Weapons
Simple Weapons are easy to learn and use. Almost any commoner can wield simple weapons in combat. Every classes except Druid, Wizard, Sorcerer are proficient with all type of simple weapons at level 1. You can obtain simple proficiency by taking the appropriate feat at level 4.
Melee Weapons | Ranged Weapons |
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Armors, Clothing and Shields
Armors
Armor provides bonuses to the characters' Armour Class and decrease chances of being hit by enemies. When wearing Armors, your Armour Class becomes the armors' Armour Class.
List of Armor
There are three types of armors, such as:
Clothing
Clothing provides no additional protection against damage. Caster classes that have no Armor Proficiency such as Sorcerer and Wizard will wear Clothings to be able of Spellcastings (in and out of combat).
You can obtain Light, Medium, or Heavy Armour Proficiency by taking the appropriate feat at level 4.
List of Clothing
Shields
Shields provide bonuses to characters' Armour Class and decreases the chance of being hit by enemies.
Taking the “Moderately Armoured” Feats can grant you Proficiency with Medium Armors and Shields
List of Shields
Accessories
Accessories offer various enchantments that benefit the player’s gameplay.
Amulets
Amulets are type of accessories that provide beneficial passives or allow characters to cast certain Spells.
List Of Amulets
Rings
Rings are type of accessories that provide beneficial passives or allow characters to cast certain Spells.
List Of Rings
Helmets
Helmets are type of accessories that provide beneficial passives, allow characters to cast certain Spells or offer bonuses to Saving Throws.
List Of Helmets
Gloves
Gloves are type of accessories that provide beneficial passives or offer bonuses to Saving Throws.
List Of GLoves
Boots
Boots are type of accessories that provide beneficial passives or allow characters to cast certain Spells or offer bonuses to Saving Throws.