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Polma: Difference between revisions
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| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) @ Gnarled Tree Branch | | passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) @ Gnarled Tree Branch | ||
}} | }} | ||
'''Polma''' is an | '''Polma''' is an ogre found in the [[Goblin Camp]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Polma guards {{CharLink|Gut|Priestess Gut's}} chambers in the [[Defiled Temple]]. Convincing Polma to allow the party safe passage through the room requires a {{Ability check|2=22}} of either [[Persuasion]], [[Intimidation]], or [[Deception]]. | Polma guards {{CharLink|Gut|Priestess Gut's}} chambers in the [[Defiled Temple]]. Convincing Polma to allow the party safe passage through the room requires a {{Ability check|2=22}} of either [[Persuasion]], [[Intimidation]], or [[Deception]]. | ||
It is possible for the party to avoid combat by sneaking behind Polma during her patrols or using the rocky crevice shortcut found in the storeroom guarded by {{CharLink|Erna}} and {{CharLink|Yerle}}. | It is possible for the party to avoid combat by sneaking behind Polma during her patrols or using the rocky crevice shortcut found in the storeroom guarded by {{CharLink|Erna}} and {{CharLink|Yerle}}. | ||
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If the player character is captured by Gut, forced to {{Cond|Sleeping|sleep}}, and fails to break free once captured, {{CharLink|Korrilla}} rescues the party and kills both Gut and Polma. | If the player character is captured by Gut, forced to {{Cond|Sleeping|sleep}}, and fails to break free once captured, {{CharLink|Korrilla}} rescues the party and kills both Gut and Polma. | ||
==Combat== | == Combat == | ||
===Attacks and abilities=== | === Attacks and abilities === | ||
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}} | {{Feature box|Main Hand Attack|item=Gnarled Tree Branch}} | ||
{{Feature box|Slam (Ogre)}} | {{Feature box|Slam (Ogre)}} | ||
{{Feature box|Throw Stone (Ogre)}} | {{Feature box|Throw Stone (Ogre)}} | ||
===Notable loot=== | === Notable loot === | ||
*{{RarityItem|Supply Pack}} | *{{RarityItem|Supply Pack}} | ||
== External links == | == External links == |
Revision as of 07:20, 8 December 2024
Polma is an ogre found in the Goblin Camp in Act One.
Involvement
Act One
Polma guards Priestess Gut's chambers in the Defiled Temple. Convincing Polma to allow the party safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception.
It is possible for the party to avoid combat by sneaking behind Polma during her patrols or using the rocky crevice shortcut found in the storeroom guarded by Erna and Yerle.
If the player character is captured by Gut, forced to , and fails to break free once captured, Korrilla rescues the party and kills both Gut and Polma.
Combat
Attacks and abilities
Notable loot
External links
Polma on the Forgotten Realms Wiki