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Poison Set: Difference between revisions

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* Bugged; the weapon action does not appear for the player.
* Bugged; the weapon action does not appear for the player.
{{WeaponAction|Inject Nostrum}}
{{WeaponAction|Inject Nostrum}}
|-
|{{MdRarityItem|Argument Solver}}
|[[Weapons|Weapon]] ([[Greatclubs|Greatclub]])
|{{WeaponAction|Poison Mist}}
|-
|{{MdRarityItem|Hellbeard Halberd}}
|[[Weapons|Weapon]] ([[Halberds|Halberd]])
|
* Deal an additional {{DamageText|6|Poison}} damage.
|}
|}


* {{MdRarityItem|Argument Solver}}: Grants the wielder the {{SAI|Poison Mist}} weapon action, which deals extra Poison damage and creates a poison cloud.
* {{MdRarityItem|Armour of the Sporekeeper}}: May use {{SAI|Bibberbang Spores}} and {{SAI|Timmask Spores (class action)|Timmask Spores}} once per long rest. [[Circle of Spores]] druids only.
* {{MdRarityItem|Armour of the Sporekeeper}}: May use {{SAI|Bibberbang Spores}} and {{SAI|Timmask Spores (class action)|Timmask Spores}} once per long rest. [[Circle of Spores]] druids only.
* {{MdRarityItem|Broodmother's Revenge}}: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional {{DamageText|1d6|Poison}}.
* {{MdRarityItem|Broodmother's Revenge}}: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional {{DamageText|1d6|Poison}}.
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* {{MdRarityItem|Djinni Scimitar}}: deal an additional {{DamageText|2d10|Poison}} damage. Exploit only.
* {{MdRarityItem|Djinni Scimitar}}: deal an additional {{DamageText|2d10|Poison}} damage. Exploit only.
* {{MdRarityItem|Handmaiden's Mace}}: deal an additional {{DamageText|1d6|Poison}} damage.
* {{MdRarityItem|Handmaiden's Mace}}: deal an additional {{DamageText|1d6|Poison}} damage.
* {{MdRarityItem|Hellbeard Halberd}}: deal an additional {{DamageText|6|Poison}} damage.
* {{MdRarityItem|Infernal Mace}}: deal an additional {{DamageText|3|Poison}} damage.
* {{MdRarityItem|Infernal Mace}}: deal an additional {{DamageText|3|Poison}} damage.
* {{MdRarityItem|Infernal Spear}}: deal an additional {{DamageText|3|Poison}} damage.
* {{MdRarityItem|Infernal Spear}}: deal an additional {{DamageText|3|Poison}} damage.

Revision as of 23:27, 24 October 2024

The Poisoner's set is a set of equipment that helps the user do Damage TypesPoison damage or inflict Poisoned Poisoned. It consists of the following pieces:

Poisoner's Set
Name Type Effect
Syringe (+1) Weapon (Dagger)
  • Bugged; the weapon action does not appear for the player.
Inject Nostrum Inject Nostrum ()

Inject an enemy with the mysterious liquid in your syringe and possibly Poison Poison them.

Argument Solver Weapon (Greatclub)
Poison Mist Poison Mist ()

On a hit, deal extra Damage TypesPoison damage equal to your proficiency bonus and surround the target in a noxious cloud that possibly Poisons Poisons those within it.

Hellbeard Halberd Weapon (Halberd)
  • Deal an additional 6Damage TypesPoison damage.